Mob Reforms

Hypothesis 1# - Boomer needs to be scarier

I am rarely worried by Boomers because losing vision for a few turns is very rarely a problem. Simple suggestion: make boomer juice have some additional ill-effect. I liked the left4dead zombie attraction - making boomers increase your scent output by a huge quantity for a while would make getting boomer’d seriously bad news at night. Making them increase your disease-meter would also be cool. Hallucinations are cool.

The explosion on death (whether by you or itself) does indeed attract zombies.

It reduces the spawn timer and bring those all so bothersome shriekers>Hulk wombo combo that much sooner. They’re fine as they are.

Boomer deaths aren’t loud enough to hasten spawning. They only attract existing monsters.