So i was checking out this game the other day, “Death Road To Canada”. In this game you usually end up finding NPCs a lot, because they are critical to how the game works and stuff. But what’s fun about it is that you can create NPCs that then appear in the game! You can even play with only the ones created instead of the ones that come with the game.
And hey! That’s seriously fun, actually. I’d love to be able to create a bunch of my friends and family and be able to survive with them. After all this game is a sandbox roguelike, the perfect thing to make fun stories, ala Dwarf Fortress. Well, adding custom NPCs that would be your friends would add a lot of flavor to those stories! Like, i don’t know, being robbed by your mother or meeting all your gang of friends and make some kind of survivors group.
There is already a way to costumize NPCs, but it is really clumsy in my opinion, as the menu closes each time you do any change and it’s not as convenient as the normal character creator. Also it’s modifying an NPC, not having them spawn already customized, and you also have to have the debug menu key to even know about this. It’s cool to have it though!
I don’t know how this could be implemented. Though, i’d suggest two options! One would be copying the character creator that is already in game in another menu, but putting a new tab that would be “relations, trust, fear” etc. Even “inventory”, why not!
Another would be having a menu that would read all your Presets of character sheets you have, and then be able to tell them which ones you would want to appear as an NPC. That doesn’t have the trust fear or inventory options but well, having the option to have them appear is awesome enough IMO.
What do you think? Don’t you think it would be fun?
(Also i’d totally put some of the forum people to see how much they survive, hahaha)