Long time follower, first time poster. Blah blah.
Here’s my issue in the mod I’m making: I want the player to be able to craft an item using soda, which is typically found inside a can. However, when I specify the various soda types (ex: creamsoda) the crafting menu requires that I have both an empty can and the cream soda stored inside its can. Is there any way I can make the recipe call for the soda within its can? Or will I have to force the player to have a spare can lying around?
The ingredients list currently looks like this:
"components": [
[
[ "canister_empty", 1 ],
[ "can_drink", 1 ],
[ "can_food", 1 ]
],
[
[ "mystery_item_what_could_it_be", 1 ]
],
[
[ "cola", 1],
[ "creamsoda", 1 ],
[ "orangesoda", 1 ],
[ "colamdew", 1 ],
[ "rootbeer", 1 ],
[ "spezi", 1 ],
[ "crispycran", 1 ],
[ "purple_drink", 1 ],
[ "lemonlime", 1 ]
]
]