First and foremost, this game is a true gem. Seems like every survivor discovers something new that his or her unlucky predecessors didn’t know! Such as the fact ordinary illnesses still exist. My sincere thanks to all the developers who put their time and energy into constantly making this game better.
I caught a cold at the beginning of winter - poor timing since I was making preparations for a multi-day spelunk into a frozen science lab. Little did I know that I’d still be fighting that cold two weeks later… it’s now ~13th of winter (default season lengths of 14 days) and I’m still down for the count. In the meantime I’ve hung out in my makeshift house-van just outside the lab, consumed most of the food stores I’d built up in the year prior, and put my down time to good use reading my way to expertise in electronics and compsci.
Now, it’s understandable that minor diseases might tend to be more difficult to combat in the harsh post-apoc world and for gameplay purposes they should be a noticeable detriment, but two weeks in game time feels a bit too harsh (I’ll consider reporting again once I’ve actually recovered) - it’s the equivalent of fighting a head cold for three months. For the record, I did use the debug menu to check up on my health and while it’s not fantastic, I have at least remained in the positive for the duration.
Thoughts?