[quote=“ZoneWizard, post:530, topic:8933”][quote=“NuG, post:527, topic:8933”][quote=“ZoneWizard, post:526, topic:8933”]Chesty- Can you make a worn tile for the Hooded Hat.
Would be nice. I feel compelled to not wear it otherwise =(
Also, I grabbed your sound pack. Could you add all glass windows and walls set to the breaking glass noise and not just houses?
Any info on how to assign sound to the action of (for example, breaking windows) would be great. If I could learn how to do it I’d post the updated coding. Also I had to sift you downloads to find the pack. Do you have the link to your forum thread? Would be nice to keep track of the pack when updated =)
…PS…are you still working on your pack? Or is there a better one?[/quote]
This might help some, https://github.com/CleverRaven/Cataclysm-DDA/blob/master/doc/SOUNDPACKS.md[/quote]
MD file is a what now? 0_o
Anyway, With chests normal sounds. For the life of me I cannot figure out how to get all the sounds to work when I added association to things. I added a bunch of glass to buildings with windows. Those worked. But there are still some buildings that I cannot even find. Like military surplus, or the pawn shops etc… Any help finding where those buildings are located in the files?
Several guns give no sound even when they are associated. Example, the S&W 619. Has the sound attached but doesn’t work. I cannot figure out why some sounds work and others not. Is there a limit to the associations in the text file?
2 guns that also give trouble. The KSG and the Lemat. Pretty much seems like the guns that have more than one fire mod, such as an underslung mo. They don’t have sound =/
Also missing a few tiles:
KSG shotgun = wield 3656 / floor 3657
Lemat pistol = wield 1504 / floor 3218
.410 youth shotgun needs tiles for both.
Cutlass needs both.[/quote]
I have these problems too, wish I could help. If I reload my crossbow, it makes no sound, but if my NPC companion reloads it… it does make the reloading sound.(I’ve PMed Chezzo on Reddit to ask about this and he said the code in the .json file is correct and it should be working as it is), so I dunno what’s wrong. I also will hear rain when there is no rain, and sounds will start to not work at all the longer I run the game. Windows breaking, car crashing sounds, and alarm sounds are a few off the top of my head that stop working until a restart. If I restart the game they seem to work for a bit again, until somehow they get messed up.