So looking at the various settings and mods I came to the realization that tweaking these things around can create a completely different game. I’m curious to know what variants you all can come up with by messing around with the settings/mods.
I’ll start:
- The Dicaprio Cataclysm
- Permanent winter
- Wildlife only
- More survival tools mod
- City size = 0
- Wilderness Scenario
- Jurassic Cataclysm
- Permanent spring
- Dino Mod
- No Zombies
- City size = 1
- Helicopter Crash Scenario
- The Walking Cataclysm
- Mundane Zombies
- Dynamic + Static NPC’s
- City Size > 4
- Item Spawn < .3
- Zombie Spawn > 2.0
- Tough Zombies Mod
- Slow Zombies Mod
- Icecoon’s Weapon’s Pack
- Hordes on
- Skill Training Speed = 0
- Skill Rust Off
- Initial Skill Points = 10
- The Gibson Cataclysm
- No Zombies
- Dynamic + Static NPC’s
- City Size < 2
- Permanent Summer
- Bandits Mod
- Icecoon’s Weapon Pack
- Vehicle Additions Mod
- The Smith Cataclysm
- Mundane Zombies
- Fast Zombies Mod
- Zombie Night-vision Mod
- City Size = 16
- NPC’s off
- Ye Olde Cataclysm
- Medieval and Historical Content Mod
- Arcana and Magic Items
- Necromancy
- More Survival Tools
- No [Antique Firearms + Energy Weapons + Fictional Guns + Powered Armor + Survivor Armor]
- Classic Rogue-like Classes
- Medieval Peasant Scenario