Can someone help please

DEBUG : Error: data/mods//nocts_cata_mod-master/Char_creation/c_start_locations.json: line 3:30: must specify either ‘abstract’ or ‘id’

[
{
“type”: “start_location”,
^
“ident”: “Survivor_Holdout_l”,
“//”: “starts in Survivor Holdout. Not in use currently.”,
“name”: “Survivor Holdout”,

FUNCTION : bool main_menu::new_character_tab()
FILE : src/main_menu.cpp
LINE : 874

Can someone help please

You are using an unofficial mod.
Please report to the mod author.

If you use the @TheGoatgod’s Modpack, please post this issue on TheGoatgod’s GitHub Issue Tracker or in the related forum topic.

You probably can fix this by replacing that "ident" with "id".

download my compilation this is fixed, everyone should be getting the mods from my compilation they are more up to date legacy code is being fixed and is a priority

the code in my file is diffrent do not report this to me

GitHub\Goats-Mod-Compilation\1 Unlesh The Mods\mods\nocts_cata_mod-master\Char_creation/c_start_locations.json

[
{
“type”: “start_location”,
“id”: “surv_camp_l”,
“name”: “Survivor Camp Site”,
“terrain”: [ “surv_camp” ]
},
{
“type”: “start_location”,
“id”: “Bio_Weapon_Lab_l”,
“name”: “Bio Weapon Lab”,
“terrain”: [ “Bio_Weapon_Lab_b” ]
},
{
“type”: “start_location”,
“id”: “house_fight_s”,
“name”: “Underground Arena”,
“terrain”: [ “sketchy_cabin_b2” ]
},
{
“type”: “start_location”,
“id”: “lab_surface_brick_blockC0”,
“name”: “Research Facility”,
“terrain”: [ “lab_surface_brick_blockC0” ],
“flags”: [ “ALLOW_OUTSIDE” ]
},
{
“type”: “start_location”,
“id”: “robofachq_surface_parking”,
“name”: “Hub 01”,
“terrain”: [ “robofachq_surface_parking” ],
“flags”: [ “ALLOW_OUTSIDE” ]
},
{
“type”: “start_location”,
“id”: “makeshift_command_center_1”,
“name”: “Makeshift Command Center”,
“terrain”: [ “makeshift_command_center_1” ],
“flags”: [ “ALLOW_OUTSIDE” ]
},
{
“type”: “start_location”,
“id”: “Bio_Weapon_Lab”,
“//”: “This versions is for the super soldier start, places them in the outdoors section.”,
“name”: “Bio Weapon Lab”,
“terrain”: [ “Bio_Weapon_Lab_1” ],
“flags”: [ “ALLOW_OUTSIDE” ]
},
{
“type”: “start_location”,
“id”: “haz_sar_1_2”,
“name”: “Hazardous Waste Sarcophagus”,
“terrain”: [ “haz_sar_1_2” ],
“flags”: [ “ALLOW_OUTSIDE” ]
}
]