Can someone help please

DEBUG : Error: data/mods//nocts_cata_mod-master/Char_creation/c_start_locations.json: line 3:30: must specify either ‘abstract’ or ‘id’

[
{
“type”: “start_location”,
^
“ident”: “Survivor_Holdout_l”,
“//”: “starts in Survivor Holdout. Not in use currently.”,
“name”: “Survivor Holdout”,

FUNCTION : bool main_menu::new_character_tab()
FILE : src/main_menu.cpp
LINE : 874

Can someone help please

You are using an unofficial mod.
Please report to the mod author.

If you use the @TheGoatgod’s Modpack, please post this issue on TheGoatgod’s GitHub Issue Tracker or in the related forum topic.

You probably can fix this by replacing that "ident" with "id".

2 Likes

download my compilation this is fixed, everyone should be getting the mods from my compilation they are more up to date legacy code is being fixed and is a priority

the code in my file is diffrent do not report this to me

GitHub\Goats-Mod-Compilation\1 Unlesh The Mods\mods\nocts_cata_mod-master\Char_creation/c_start_locations.json

[
{
“type”: “start_location”,
“id”: “surv_camp_l”,
“name”: “Survivor Camp Site”,
“terrain”: [ “surv_camp” ]
},
{
“type”: “start_location”,
“id”: “Bio_Weapon_Lab_l”,
“name”: “Bio Weapon Lab”,
“terrain”: [ “Bio_Weapon_Lab_b” ]
},
{
“type”: “start_location”,
“id”: “house_fight_s”,
“name”: “Underground Arena”,
“terrain”: [ “sketchy_cabin_b2” ]
},
{
“type”: “start_location”,
“id”: “lab_surface_brick_blockC0”,
“name”: “Research Facility”,
“terrain”: [ “lab_surface_brick_blockC0” ],
“flags”: [ “ALLOW_OUTSIDE” ]
},
{
“type”: “start_location”,
“id”: “robofachq_surface_parking”,
“name”: “Hub 01”,
“terrain”: [ “robofachq_surface_parking” ],
“flags”: [ “ALLOW_OUTSIDE” ]
},
{
“type”: “start_location”,
“id”: “makeshift_command_center_1”,
“name”: “Makeshift Command Center”,
“terrain”: [ “makeshift_command_center_1” ],
“flags”: [ “ALLOW_OUTSIDE” ]
},
{
“type”: “start_location”,
“id”: “Bio_Weapon_Lab”,
“//”: “This versions is for the super soldier start, places them in the outdoors section.”,
“name”: “Bio Weapon Lab”,
“terrain”: [ “Bio_Weapon_Lab_1” ],
“flags”: [ “ALLOW_OUTSIDE” ]
},
{
“type”: “start_location”,
“id”: “haz_sar_1_2”,
“name”: “Hazardous Waste Sarcophagus”,
“terrain”: [ “haz_sar_1_2” ],
“flags”: [ “ALLOW_OUTSIDE” ]
}
]