When I start with integrated toolset and repair a vehicle, it lets me select where charge is coming from.
First option (charge on person) doesnt deduct from my characters battery pool.
Probably this:
Is this bug still present? It’s been a while.
These also happens with all repairs consumables: welder charge, duct tape, etc…
First option (charge on person) doesnt deduct from my characters battery pool.
Are you sure you meant charge on person not a charge nearby?
If it is not closed - it is still present.
It was a rhetorical question, no need to answer like i am stupid.
PS: Your answer seemed rude to me. If this was just misunderstanding, then i’m sorry.