I’m looking for a way to remove all current objects, creatures and buildings from the game. So that if I generate a world I load up in an empty (apart from the biomes) world. I’d like to do a total conversion and I’d like to use this as a starting point.
Can I do this using the .JSON files?
I don’t think I can compile… I run Windows and last time I tried to compile with CodeBlocks there were several extremely large roadblocks that no-one seemed to know how to surmount?