Best threshold for turtle/strength/hoarder? I was looking at Plant, Ursine, and Cattle. Can they still use vehicles?
You don’t have to go Freakishly Huge to pass the thresholds, though that’s only if you’re not strong in any other category. Even then, just remove the roof where you’ll be sitting and you’re fine, I think. Still, the biggest problem will be the inability to wear normal clothing, which may be gamebreaking if you’re not prepared with a lot of XL stuff. Even then, you’ll never achieve the potential you could’ve achieved.
Anyway, if you want the most strength possible, Extremely Strong and Inconveniently Large/Large should do it, unless you took 4 strength at the beginning you really don’t need those extra 3 points that Insanely Strong and Huge give you. I’m strength based myself, and I did fine without even Large.
As for turtling/tanking, both Cattle and Bear thresholds contain Resilient, Solidly Built and TAAANK, so if you’re really hurting for health, go with those. If you’re hurting for nourishment, go with the Plant thresholds, which lets you get a lot of stuff just from being on dirt/diggable ground.
The hoarding bit really doesn’t need many mutations, or even equipment - just the ability to dispatch whatever comes your way while you’re looting, which can be done with skills alone if you’re godly enough. Though to enhance it I’d definitely go with a few very careful Bird mutagens to get Road-Runner, and if you can handle the weight loss, Light/Hollow bones.
I’m a travelling hoarder myself, got myself a rolling fortress, and the way I went was actually Ursine pre-thresh for Extremely Strong and the various other ursine bits that help in little ways, Bird for road-runner, Plant for Bark and Vine Limbs, and Elf-a for all the other Extreme stats. As far as I’m concerned, I’m basically invincible in streets, filled with 0.01 evolution 2.0 spawn monsters. Though that is with skills.
In other words, don’t rush a threshold. You can do without one for a long time.
Avoid being Huge if you can help it. It’s horrible, totally not worth the strength bonus.
You can use vehicles, but you’ll take large pain penalties, so no sleeping in cars, no crafting in cars etc.
Plant seems like a good tree, then. What do you think?
dohohoho
Can a bear man (with the bad huge mutations) still fit into heavy power armor?
Any character with the Freakishly Huge/Huge mutations cannot wear anything that doesn’t accomdate mutated anatomy. So no, you can’t jam yourself into power armor after getting them.
The only armor you can wear as a Huge guy is hand-crafted XL gear, which I think is nearly all Survivor gear and about as protective as the light variants. It isn’t too horrible, but will limit you terribly.
dohohoho[/quote]
I still wonder if saprophage prevents you from getting gourmand or cannibal benefits.
But yeah plant helps a lot since it gives you a lot of turtling, and allows you to gather food from the soil, which free some inventory space for the rest of your precious loot.
dohohoho[/quote]
I still wonder if saprophage prevents you from getting gourmand or cannibal benefits.
But yeah plant helps a lot since it gives you a lot of turtling, and allows you to gather food from the soil, which free some inventory space for the rest of your precious loot.[/quote]
Will test gourmand and cannibal when I get home and update this post.
Can confirm that plants can still use vehicles. They can’t sleep in vehicles, but you can get around that by removing the frame where the bed would be and parking over soil.
The “tanky” bonuses they get aren’t as dramatic as the others. Very strong gives +2 strength, bark gives a flat -2 reduction to bashing damage and some protection from fire, vines give 3 additional weak unarmed attacks. Plants don’t get huge like ursine and cattle, so they can wear most gear, but get morale penalties for wearing anything on the head slot or feet. Eyes and mouth are okay, so you can still wear survivor masks and glasses.
In short, plant is more of a utility tree than a combat one. They get some minor combat bonuses, a few tame penalties, and never have to eat or drink again. I like it. It’s low maintenance and has nice flavor, but it’s not about becoming a post-thresh combat monster if that’s what you’re looking for.
Edit: Drank some rotten fruit juice with and without gourmand. Saprophages do enjoy rotten food more with gourmand.