ASCII Art in Item Description

I like it (9/11 was an inside job so the us government could get this comentary to 20 characters)

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Yes, of course it’s possible. I had the same thing in mind. The hard part is to add a new TYPE, like BIONIC or AMMO or GENERIC, for this kind of stuff.

Oh meant to reply to “Valiant” sry

Here’s a new batch.
Battery
battery
Hacksaw
hacksaw
Permanent marker
permanent_marker
Syringe
syringe

I’ll try to post weekly.

12 Likes

In the words of black Linus, “You am one dope scrilla-monger, Charlie Brown.”

ASCII art is super cool. :sunglasses:

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Pixel art is pretty awesome too. :point_right::sunglasses::point_right:

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That’s awesome. Good work.

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I made 5 today, because these were smaller.
I can’t post next week. I’ll be abroad.
Carrot
carrot
Fishing hook
fishing_hook
Lighter
lighter
Radio
radio
Woodsaw
woodsaw

12 Likes

Keep up the good work. You are pretty good with ASCII art.

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A bit of necromancy
Because this https://github.com/CleverRaven/Cataclysm-DDA/pull/37598 might be relevant to the topic

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REXPaint is an editor for creating ASCII art, could come in handy.

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That’s really cool, I’m gonna play with that

REXPaint seems really cool, but you need to use a font with the right dimensions. The screenshot below shows the problem:

Here is the solution I found that I think will work:

  • Go here: RexPaint Libraries
  • Scroll down to Fonts
  • Following the instructions at the top of that section get the 8x16 “Unscii” font
  • install it via the instructions (add “unscii_8x16” unscii_8x16 unscii_8x16 1 to config.xt)
  • now if you use REXPaint with that 8x16 font to make some nice art, it will look in game similar to how it looks in REX (note you have to export to txt to add it to json - the command is ctrl+t)

Apparently the ascii art can be in color, though I don’t know offhand how to implement this.