Anyone having a run-time error with the new milliliter units on Github HEAD?

I’m pulling the latest head branches from GitHub and compiling on MacOS. In the last two days, since the change from general sizes to ML units, the game throws an “unknown unit” error and goes back to the title screen.

Here is the error:

ERROR : src/main_menu.cpp:943 [bool main_menu::load_character_tab()] Error: data/mods//dda/../../json/monsters.json: line 10:14: unrecognized volumetric unit

"species": [ "ZOMBIE" ],
"diff": 100,
"volume":
         ^
          "62500 ml",
"weight": 81500,
"hp": 10000,

I’m also seeing this. My first time trying to run the game. Any ideas for a workaround?

Yes, you can pull the following version that works:

da26c42

git reset --hard da26c42

(You might need to wiggle the window to get the first redraw event)

Although, on the above build, my characters don’t appear able to sleep.

edit: Nevermind, I was just freezing to death. :slight_smile:

2 Likes

Thanks for that, I appreciate it. :slightly_smiling_face: