So is there a way that when I add in custom ammunition, in game it isnt show as ammo type ‘’’‘XXX’’’’ ?
hmm this happens to blowgun and darts too. The ammunition for blowgun says “1 round of XXX”.
Looks like blowgun’s fixed in the latest experimental.
Make sure to list your ammo in itypedef.cpp, in the list starting around line 339. Yeah, that’ll need a recompile, but once you get compiling there’s no going back.
thanks. at least now i know