[#215 experimental] Autosave Feature Crashes the Game

Hi there CataDDA developer,

First, you’ve done a great job with the Curses build: fast, responsive, intuitive menus and lotsa other feats; lightweight being another plus. But I gotta fetch you one.
I haven’t been messing with autorun feature, only the saves and the formats themselves, so this is fresh as the build (#215) is: setting it in the options with turns(0) and minutes(127) crashes the game as soon as it loads up the newly generated map; that is, I get the first frame, but not the initial refresh. It keeps doing so until I set the feature off.

Hope this helps; I also enjoyed the whole window on-screen centering, rather than the old drawable surface screen center logic.

Well, at least it didn’t create a black hole… fix’d