(stable release version, as in non-experimental)
I’m aware some ammo types cannot by disassembled by design. I noticed this problem when I started mass-disassembling my stockpile of lesser bullets. I found an earlier bug report concerning this but that dates back to March 2014 and I got the feeling this was supposed to be fixed… The specific problematic bullet types I encountered:
- 7.62mm Type P (tried to disassemble a stack of 400)
- shotgun beanbag (stack of 70)
- .30-06 (stack of 5)
- .32 ACP (stack of 150)
The game simply reports “You cannot disassemble that.” I had dozen other bullet calibers and they got disassembled perfectly fine, such as 5.56 NATO, 9mm… I just want their juicy gunpowder
[quote=“BeerBeer, post:1, topic:8661”](stable release version, as in non-experimental)
I’m aware some ammo types cannot by disassembled by design. I noticed this problem when I started mass-disassembling my stockpile of lesser bullets. I found an earlier bug report concerning this but that dates back to March 2014 and I got the feeling this was supposed to be fixed… The specific problematic bullet types I encountered:
- 7.62mm Type P (tried to disassemble a stack of 400)
- shotgun beanbag (stack of 70)
- .30-06 (stack of 5)
- .32 ACP (stack of 150)
The game simply reports “You cannot disassemble that.” I had dozen other bullet calibers and they got disassembled perfectly fine, such as 5.56 NATO, 9mm… I just want their juicy gunpowder :([/quote]
I play in the experimental version, and I’ve disassembled shotgun beanbags.
Shotgun beanbags work on experimental.
Flechette shells still don’t, and neither does .32