There should be enclaves of people in the game to trade with, not just one or two NPCs encountered randomly, but very rare survival shelters filled with people.
A leader, underlings, traders, things like that.
The leaders could be Manson types, Governor types, Peaceful types, etcetera, etcetera…
But the programming isn’t there yet. Alas, poor Yorick. My father’s favorite jester.
[quote=“TheGrifter, post:5, topic:5950”]Fine, fine. We will give them the monicker of soylent green town. But admit it, if you ever played that old medieval norway roguelike, you ate people.
I don’t wait till Cata 2 to eat delicious faction meat. I want it now. And a golden goose. And a flat-black APC with rocket launchers and no headlights, for an art project.
[quote=“TheGrifter, post:3, topic:5950”]In Cata, I make my own Terminus, thank you very much. They’re ALL terminus when I arrive. Cannibal trait for the win.[/quote]
I remember I made a big thread about this quite a while ago; but still, discussion is important. However, NPCs are an x-box hueg endeavor, so there’s a lot of bugfixes and basic mechanics overhauls before that can really appear.