Anyway, made landfall, the bandits aren’t that far.
EDIT: A .300 Savage, wielded by a savage with 0 rifle skill, made short work of the bandits. On my way back I decided I’ll raid that strange grove. Guess what’s also near it? A prison, and RIGHT NEXT to that, a slime pit.
Ended up with a biker surviving New York city for longer than a couple days, Victoria Malus saved her shelter buddies dog, annoying aggressive thing got left behind at the shelter though HAH! I think the only reason this one has survived is because she didnt spawn in the city. Cleared a small 3 house hamlet and found a small tank thing there, controls are busted but thats about it, probably gunna be my new death mobile. Past the hamlet was once of those city workshops, i forget the name but it has a fence around it and a garage full of tools for working on vehicles. It had a working hatchback near by that i used to run and get my supplies and my shelter buddy. As soon as i got settled in, some asshole came through and told me to get the fuck out, he promptly ate fire axe and i liberated a machete and crossbow from him. Telling me to get out of his territory, i didnt see him around here clearing out hordes for a couple days on foot and spending two days ferrying gear… mouthy little mumble mumble grumble grrrr… now to fortify and read and figure out a sustainable supply of food…
Tried my hand again at slime pit control. Keyword tried, since going in I decided to cheat a bit using the teleport command. Teleported to each level of the pit, shot one blast from the flamethrower, then waited back above ground, where I set the surrounding forest on fire.
I read that slime generation has been tweaked, and it seems like it is so. At first I had my doubts since above ground there was like 800 blobs of varying sizes (plus one brain blob - first time I ever saw one ever since I began playing) and I just opened fire by holding the f key with the laser rifle…
Anyway, lag was real big since fires were spreading across the 10 levels of the slime pit. Waited two hours and checked the place, and there’s far less blobs, practically none on every floor. Maybe around 30 scattered blobs on each floor maximum - big difference compared to the 1000+ per floor long ago.
I dunno, it’s probably due to using long-range teleport. I’m gonna try it again on another slime pit, no teleport, to see if it’s possible again to massively reduce the blob population around a slime pit.
I still got it, but what I don’t got is some allies to recruit and populate it with. I grabbed the RV because I did a bandit-hunting quest that had me go waaaay out of my way. As in it said distance to target: 101.
‘Drop your weapon!’
‘No, I like you’ (50%)
‘No.’ (35%)
‘Die in a Fire’ (20%)
And they either attack you or dont.
They shoot at zombies and get wanderer hordes excited, sure. They take anything not in a vehicle (hint), sure. They sometimes pull ‘dick moves’ on you with their shorguns or smgs, sure.
But the vast majority of them are willing to move along and they always provide a plethera of resources. Its almost a sin to farm them, so I stopped, but enh.
Ive cranked them to 0.33, and they occassionally come around. They help keep you honest.
Ive had 3 pass me at .25 spawns on day 8. The first two where wary and just wanted me to put my weapon away and then trade but with better skill i bet i coulda convinced them to stick around, the third ate fire axe because he tried to muscle me out of my new found public works base.
Your misadventures with your barbarian remind me of a adult swim animation called Korgoth of barbaria. Best animation ever, and I’m sad it got canceled