Tried my hand again at slime pit control. Keyword tried, since going in I decided to cheat a bit using the teleport command. Teleported to each level of the pit, shot one blast from the flamethrower, then waited back above ground, where I set the surrounding forest on fire.
I read that slime generation has been tweaked, and it seems like it is so. At first I had my doubts since above ground there was like 800 blobs of varying sizes (plus one brain blob - first time I ever saw one ever since I began playing) and I just opened fire by holding the f key with the laser rifle…
Anyway, lag was real big since fires were spreading across the 10 levels of the slime pit. Waited two hours and checked the place, and there’s far less blobs, practically none on every floor. Maybe around 30 scattered blobs on each floor maximum - big difference compared to the 1000+ per floor long ago.
I dunno, it’s probably due to using long-range teleport. I’m gonna try it again on another slime pit, no teleport, to see if it’s possible again to massively reduce the blob population around a slime pit.