What's Happening in YOUR Randomly-generated Apocalypse?

You’ll likely need to unwield any item you might have in hand though. >w>

[quote=“Azrad, post:9479, topic:47”]Hoo boy. Ice lab has been cleared of hostile creatures.

So now I got to; remove several walls on the ground floor. Add a roof to said ground floor. Arrange containers. Arrange other furniture to spice the place up. Sort out items from the truck. Sort out items from the lab. Some carpeting. Need to make bar, armory, library, bedroom, vault, and crafting station - plus maybe a few other things.

This will be painful and soul-wrecking until it’s finished. Boy oh boy![/quote]

Well, of course, RNG! I just started setting up the steel doors and you decide to show a little entertainment.


Personally, I blame a certain random dragon’s god of clutter.

Clutter for the clutter god! Hulks for the hulk throne!

You sure you didn’t have a run-in with The Thriller? ;A;

Don’t think so. Closest town is fairly far away.

Oh well. The area is good, and I already took the time to clear the lab. It’s fight or die trying, melee edition!

No using of cloaking system!
No repair nanobots except for the start of the fight!
No time dilation!

One use of jet injector is okay.
Other bionics okay. Might use hydraulic and maybe try active defense system, definitely use electroshock unit.

I could use bionic claws, or monomolecular blade. I got boxing and centipede for fisticuffs. I got a rapier and a nodachi, and the appropriate style for either of them. Removing the storage padding and going with going no encumbrance.

Let’s do this.

Well, nice knowing you. Enjoy being the ball in Undead or Alive Volleyball: Hulk Edition.

Come on, man. I faced a horde at least ten times larger than this. I was insane enough to run up to a tank drone and tazer it to death, and now I meleed a group of 20+ hulk and won. Barely any damage as expected. Mostly on the leg, and that was from one smash only.

More or less, seems the hydraulic muscle’s strength boost affects block chance. As the first smash happened when it was deactivated, and when it was activated my survivor blocked everything. Plus I went with fencing and a rapier. I was blocking most attacks and hitting 88 damage on crits.

Dodge skill 6, melee 8 and piercing weapons 5. Toughest armor was the heavy survivor helmet and a dragon skin vest. Survivor cargo pants on legs and light survivor boots on foot. Survivor trenchcoat and elbow pads on arms - a bit nervous about that since having the trenchcoat covered my arms but put torso enc above 10 due to the vest. Light survivor gloves on hands.

Looking at those stats, I feel that hydraulic muscles and a large power capacity did most of the magic.

B-but-but everyone loves volleyball. ;A;

Up until someone brings a rapier to the game, I suppose.

Investigating the area, I notice a dead NPC near where the hulks were spotted. I checked the area but there was no thriller zombie corpse to be found.

On the other hand, there seems to be an area where an artifact should be. Piles of rubble, quite large and creating bolts of electricity - so if a thriller is there it’s corpse may have died in the rubble. Oddly, there’s no artifact in the area. Four tiles away is a town, and a military outpost in said town, so perhaps the generated electricity from that field may have attracted the hulks. Hard to say.

At the very least I’ll dig around the area to see if there’s a corpse of a thriller - and hopefully an artifact.

Good odds are that the thriller was meadering in the rubble, got found by an NPC that was nearby, then the NPC got to be the ball. :V

Still, the rubble is strange. No artifact, but it generates electricity. A rock spawns randomly in the area, and sometimes it will hit my survivor. I get a message of getting my survivor’s life force being drained away as well, so I end up using repair nanobots quite a bit. Most recently a blinding flash happened.

Was there an artifact on the NPC’s corpse? Failing that, any other random NPCs in the area?

Some jerk must’ve took it.

I certainly didn’t eat it or anything, honest. ;w;

Do u have experimentle z levels on
Maybe it’s under the road if there is a sewer or something?

[quote=“stk2008, post:9492, topic:47”]Do u have experimentle z levels on
Maybe it’s under the road if there is a sewer or something?[/quote]

…are you suggesting the FLOOR ate it?

Seems legit.

Was there an artifact on the NPC’s corpse? Failing that, any other random NPCs in the area?

Some jerk must’ve took it.

I certainly didn’t eat it or anything, honest. ;w;

Nah. Mystery solved. The artifact was buried in the rubble. Badly hurt and radiated, and all I got is a crummy rod that gives teleglow and partial wall seeing. Also found a screwdriver near the center, oddly enough, but no corpse of anything.

I also kept the 24 rocks that kept warping from one place to another. I suppose I’ll put it on display or make half a rock wall with it.

Clearly that NPC tried to pull a bait-and-switch on you.

In any case, the rubble has been cleared away. The area still seems to sap hp, and some areas act like a permanent flashbang minefield, but electricity seems to be gone now.

Enjoy blundering into it because you left no way to tell where the invisbile traps are. >.>

EDIT: Meanwhile, I’ve discovered that normal plate armor, reinforced with kevlar plating, gives more protection for less encumbrance than reinforced ornamental plate.

Well, that makes perfect sense. Ornamental armour isn’t meant to be practically useful.

… That reminds me though, are there any plans for enchanted armour in the arcana mod? Seems like it’s the next logical step.

There are a few armor items in the arcana mod. Not many with intrinsic benefits like your typical roguelike enchanted armor, most are powers you have to activate.

Wyrmskin Armor: From Sanguine Codex, uses blood essence. Intrinsic resistance to acid, beyond what base item has (leather armor). Use action shoots a targeted acidball.
Revenant Crown: From Sanguine Codex, uses blood essence. Use action gives temporary immunity to food poisoning, parasites and a few other ailments in exchange for faster hunger buildup. Also has intrinsic footstep and fire suppression when worn.
Gilded Aegis: From The Cleansing Flame, uses dull essence. Small boost to protection over its base item (leather cloak), use action heals damage but inflicts pain.
Mask of Insight: From The Cleansing Flame, uses dull essence. When activated, grants short-range clairvoyance in exchange for blindness, also adds enough EP to resist flashes.
Mantle of Shadows: From Oaths to the Chalice, uses essence. When activated, grants invisibility.
Thunder Gauntlets: From Oaths to the Chalice, uses essence. Use action tazes stuff. Tazer noogie!
Ring of The Fallen Angel: Unique item, found in the island temple, uses essence. Grants psy-protection in exchange for reduced strength when worn, use action cures and grants temporary immunity to most anomalous effects (evil, nether attention, etc).

So I had just finished a night raid on a spider basement that I had found, not really much down there, but there were a couple of books that I had been wanting. I decided that it was probably a good time to head back so I checked my map, and there was an NPC on the way. Literally 50 steps after getting out of the house with the basement I see said NPC walk up towards me, and suddenly she adds about 70 more bullets to my chest then is recommended by your doctor.