[quote=“Random_dragon, post:8578, topic:47”]Hmm, odd. In general I like to aim to full, then hit precise fire for good measure.
Sticking to close range shots helps too. Another reason I find shotguns are under-appreciated. That unrealistically short maximum range means jack shit when you stick to using it at enemies only 2 spaces away. X3[/quote]
Yeah, I don’t know why people dislike shotguns so much. They’re reliable, easy to find ammunition for (if you’re using 12-gauge) and can take down most targets in one or two hits at close range.
(Psst… if you let them get one tile away, you’ll almost never miss.)
I’ve always been a little curious about that too. I think confidence is likeliness to hit. Period. While steadiness is exactly what it sounds like. So:
confidence:****++±—
Steadiness:***********
is how it appears:
= chance of critical
= chance of solid hit
| = chance of glancing blow
steadiness is a multiplier for other factors on aim, so the equation probably looks something like this:
confidence = closeness to target X skill equation X steadiness - panic, shakes, panic, jittery, other negative factors etc…
I know right. I usually play without too much noise.
But i recently used a Fusion Blaster Rifle to destroy the defenses of a Military Base during the day. Brute force is nice i thought.
It worked flawlessly. But i barely had time to loot the place and scram in the face of overwhelming numbers. And my char is not a wimp, with fencing and b-sword and a good sturdy electric truck (with rollers in front) and survivor grade gear.
One week of horde-killing and horde-escaping (parts of them do follow my car too) later and i am not even half way.
Daily routine: Clear the area around the truck and butcher bodies (takes 2-4 hrs), then go kill more of that horde residing 20+ tiles away. Then leave, find a safe place, kill as many zeds needed to be able to sleep, and sleep.
Fun times, but i think i will reserve use of FBR for emergencies only.
PS. But i do grind melee, cutting and bashing (naginata nicely complementing b-sword)
[quote=“ComputerWarrior, post:13, topic:47”][quote=“Vorpal, post:12, topic:47”]New game. Run into nearby town to find the NPC’s dog. Dog dies pretty quickly, but I’ve got a machete and a backpack.
Find a truck in a carpark. Nearly full fuel. Start driving around a garage, run over ~500 zombies in the first day. A good start.
Night falls, try to find somewhere to sleep. Pry open a door on a house, a bear steps out and one shots me.
Clearly the bear had claimed the house.[/quote]
Perhaps the reason why there are almost no survivors left in towns (or in barricaded houses) is not because of the zombies, but because of the bears showing (mauling) the previous occupants out! Makes sense now.[/quote]
I think it’s more then just Bears, Earlier today I heard a explosion in town, went the way I heard it to find a house on fire, with a moose inside killing a NPC.
Man, trying to deal with keeping the correct amount of clothing on during Spring is annoying. For much of the time, my character has been reasonably well-bundled up, but I need to shed layers sometimes when it’s sunny and midday. This isn’t all that much of a problem, until it starts raining (and it rains a LOT during the Spring), and then I don’t have enough clothing on to keep from getting soaked, which has just caused me to catch a cold… -_-
Sometimes you just have those days where it’s time to burn down the Wal-Mart. Like yes you could scavenge it for supplies, but you know what, you have enough supplies and one of them is a fusion blaster rifle.
Amusingly, last I checked you CAN’T catch a cold from getting cold. Just like real life. Unlike in real life though, it can randomly occur (dependent on the healthiness stat) even if you avoid contact with NPCs.
IRL can’t the virus’s linger for like a week? maybe you touched something a (mostly) sickness induced delirium crazy NPC slobbered all over and didn’t realize it!
Well, I started off another adventurer, starter NPC wanted me to rescue a dog. I figured sure, I’ve got full plate and a zweihander, and this is a small town.
Meandered over, hau’n through the resident revenents, and snuck in through a window. Lucky me, it seems I got to the room it was in just as a few undead were bashing open the windows.
Now I need to get the pup out of here. Doesn’t seem to want to leave via an empty window frame, and exiting by the front door might be too exposed.
EDIT: Oh. There we go, it seems the dog won’t follow closely unless I set it to attack mode.
EDIT 2: Oi! Stop that, you mangy mutt.
Screenshot:
I didn’t smack the damn thing, it’s still friendly but still gnawing on my ankles.
EDIT 3: Fuck it. Debugged in a pet carrier. Good god this dog is heavy.