As a matter of fact, I doubled back towards the farm and ran across the angry moose. …
And then proceeded it to stone it to death with sharp rocks while taking nary a hit. How’s that for epic?
As a matter of fact, I doubled back towards the farm and ran across the angry moose. …
And then proceeded it to stone it to death with sharp rocks while taking nary a hit. How’s that for epic?
So I decided to turn off wandering spawn, and instead increase the spawn rate. Started as a bionic firefighter, and the fire station I spawn in is smack dab in the center of a large city.
For fun, I shall make this station as my base. Gonna need something to deafen me when I go to sleep, unless heavy sleeper will take care of that. Water-wise… I’ll need to raid a lot, there’s a nearby park and hopefully there’s a vending machine with a ton of drinks. Alternatively I can try breaking off one wall, causing a hole in a roof so I can funnel some water. Will need a brazier, too.
For now, I’ll stand by my decision to make that fire station my base of death.
So, upon checking, it seems I hit a starting jackpot. I mean, yeah, my base is in the middle of a city in a world with an increased spawn rate, but that’s different.
At the start, there was 17 firefighter zombies, so I take the pragmatic route and run to the bedroom area to do my fighting there. I leave behind the starting NPC, because screw him I’m not getting his damn dog. So I fight, and fight, and fight. I won out in the end, a bit badly scratched, but that’s where the jackpot comes in.
Among the corpses I looted, I found enough first aid kits to heal up to decent levels. Of course, the firefighters leave behind enough firefighting gear filled with nomex and kevlar. Some utility vests, and tactical gloves, etc. Crown jewel of the loot is yet another slightly damaged light amp goggles. Honestly, I prefer the range of high night vision since it’s more fun that way, but for now the goggles will me super helpful as it’ll help me locate the zombies hanging near the station, so I can slowly kill them so I won’t have my base’s walls collapse on me while I sleep.
And as a cherry on top, the NPC I left to die didn’t have a gun. He had a combat knife, which in my case is much better.
The door to the bedroom was broken, so I think I have the means to funnel out some water from there, since it’s a dirt tile. I remember on my old bandit base had dirt tiles and thus had no roof, and I could draw out some water via a funnel.
I started with the lab challenge, and the lab I’m in is easily the largest I’ve ever seen. The first FLOOR is larger than many labs I’ve seen - there are 43 rooms on the first floor, and I’ve explored everything down to floor -7 (the lowest I’d ever seen before was -5).
SO many CBMs, almost all of the “special” books, and high level books on several important topics (if I can just get to level 3 or 5, depending).
Seriously, this lab is CRAZY big. Oh, and the mapping artifact I found not too far away is helping SO much…
Oh, the magic of under the hood. Found a book, found a garage, got the levels in mechanics up to 3, and in doing so has allowed me to repair and cut out the fire truck in the base. With all the parts out, this provides enough room to organize my items, the the car parts will soon be a solar rig, once I find panels and clear out the street.
Since the truck was damaged on lots of parts (but not destroyed) repairs and removing parts quickly increased my mechanics skill despite having slow learner. From level 3 to 8, even with forgetful eroding my skills a wee bit, and it was easy enough to find a jack. Found two torches in two garages. Since it’s intcap, it won’t be too much of a problem.
I’ll just leave this here.

Normally I play Classic zombies. But honestly, I love having giant spiders, wasps, and ants in the mix, so I decided to play the full game this time around.
As I spawn, there is a military blockade right outside of the evac shelter. A military blockade and a chicken walker. As I try to get the vantage on him so that I can examine him without him noticing me, I find out that he has already discovered me. So, I do what any rational survivor would do, I tried to burn him and the evac shelter to the ground.
I thought that he was trapped in the shelter, slowly burning to death. So, I began looting the military corpses–winter jacket and pants! It is some time before I realize that the chicken walker is, in fact, not inside the building burning to death. He is on the other side of the military transport vehicle that I’m dropping the gear into. He is not only within killing range of me, he has taken absolutely no damage from the fire. Ugh. I notice that the truck has some fuel and power, so I hop in and start running him over–eventually having him explode right underneath me. I consider hopping out–my job done and the threat over–but then I see giant spiders running after me as they smell a wounded animal. So, I hit them a few times, driving back and forth.
With all of that done, I lament the fire that I set. I really could have used the wood, sheets, and string to help repair some of the equipment that I have and craft new things. Although, I managed to snag the Fletcher’s Friend that was in basement. My options were the town, a hospital, or a LMOE shelter, so I drove to the shelter in the cargo transport vehicle. I think that was the best decision as I found an AK-47 with 2 2/3 magazines worth of ammo. There are plenty of equipment to aid in my survival, yet no string/thread, cooking utensil, or hacksaw.
So now I’m limping from pain into town with an AK-47 in hand, ready to mess up any zombies that come my way–preferably running away, though–as I try to snag some equipment to aid in my situation–and let’s be honest–for things to do.
Edit: And now I’m dead. Haha.
I also kinda wish we could make an item incorporating the M2, tripod, plus T&E mechanism. Apparently the weapons in-game weight is WITHOUT the tripod. So if you added the required items, and made it into a tool that deployed the whole thing like with folding vehicles… owo
Still wouldn’t be as realistic since that would be over 120 pounds to haul instead of over 80, but then again its not like an NPC is gonna be smart enough to carry the tripod for you and serve as the MG assistant.
Ran down the street playing the tuba, with an army of zombies chasing after me.
Cata DDA is officially the best sandbox game ever made.
Now you have your own marching band.
[quote=“Eric, post:5929, topic:47”]Ran down the street playing the tuba, with an army of zombies chasing after me.
Cata DDA is officially the best sandbox game ever made.[/quote]
This is the only game where I can hunt rats with an elephant gun while dressed up as a dinosaur. Devs, I give you my thanks 
I am the wasp king
found a bullwhip in my starting building, killed a zombie with it so figured I’d bring it along on my scavenge. Run into some giant wasps, bullwhip doesn’t hurt them but it does stun. Wasps can’t touch me, but boy they hate zombies. Now day 2 I’m roving around my city with an army of wasps. They kill every zombie that comes near me but get to close to me and they taste my whip! 7+ wasps as my personal gaurd XD
An army of wasps you command, which do your bidding at the crack of your bullwhip. I think I’ve been playing this game the wrong way all of a sudden C:
I think I need to do that.
What other monsters can we abuse into kinky submission with the whip? owo
mi-go can be used like that too but 3 bio-ops are to tought for 1 mi-go
Now if shoggoths are vulnerable to this, I’d be all over that.
Now I want a feature where you can chain some zombies in front of a frame and turn them into a whip-powered chariot of doom.
My charcter is getting tossed around like a toy by all the zombie hulks coming out of the mall.
I really like the monster upgrades, fights are now exciting.
Relentlessly searching for food (winter, 0,01 spawn) for a meat-hating char. Finding only meat-based goods.
Oh wow. You just might be royally fucked.