[quote=“TheStoryteller, post:5247, topic:47”]After spending the better part of an in-game week playing around with the building-construction options, I’ve realized that nothing about building an actual building feels nearly as advanced as just building up a wheel-less, immobile vehicle. So, having several destroyed vehicles littered around town, I began stripping them down and building up a solar-powered vehicle fortress out in the middle of a nice open field. Using ‘The Mothership XL’ and ‘The Mothership LXS’ (a luxury RV converted into apocalypse survival mode) as inspiration, I created a vehicle base designed to function more like a building than any kind of a car.
The Workshop section of the fort has an onboard chemistry lab and a vehicle welding rig built in the middle. An aisle between them allows access to the twelve Cargo Spaces (six on each wall) for crafting materials.
The Kitchen has one RV kitchen unit on each end of the room with four mini-fridges between them. There are another six Cargo Spaces for storage of non-perishable foods on the opposite wall.
So far, there are three distinct bedrooms. Each of my characters living in the nearby region has unloaded their excess equipment into private storage areas inside their own personal room. Each room has a bed, a chair, a table, and a three-wide reinforced window with curtains. The walls are two thick between the bedrooms, so ‘storage boards’ aren’t accessible to the neighbors.
The entire fort is lit up by headlights turned inwards, not just the individual rooms but the hallways between them. Multiple vehicle controls located throughout the fort allow me to turn the lights out when it’s time to sleep (if that helps anything, I don’t really know), turn the stereo on and off from any location, and switch over from the electric motor to diesel if the drain of having multiple refrigerators in the kitchen area + a welding rig + multiple recharging stations + loads of crafting + all the lights + whatever else become too much for the solar array on the roof to keep up with.
So far, however, it seems that with everything on and running 24/7, including the motor (in the event of an emergency, the fortress is CAPABLE of moving. Just not easily), I still get a significant battery charge built up. I have a fridge that keeps my food from spoiling for ages, multiple tools that never need batteries, a stereo to pump out awesome tunes while I work, and a nice little patch of land outside that I’ve tilled and converted into a farm.
I can’t think of any reason why I might want to live in a powerless, dark building again.[/quote]
You can actually build a “hybrid” base, which is what I did–a standard building with powered facilities inside of it, facilitated by things like a cable, or a tile of frame bridging an outside generator to inside facilities (you can even put a board on it to make it blend in neatly with the wall), etc. As an added bonus, storing things is easier, because no vehicle storage space limits, and you can also have a downstairs this way for storing stuff you want to hoard but want to keep out of the way, for beds that will never be touched by sunlight, etc.
That said, sounds like you’ve built yourself a fun little toy (and hybrid bases certainly don’t move). More power to you.