The artifacts I find invariably seem to creatively murder my characters. I’ve given up on them, now.
On the bright side, I though stethoscopes were useless, but after breaking into this bank and finding teleportation and probability travel, I’m always going to carry one.[/quote]You mean you found a stethoscope!? You lucky bastard![/quote]
What they do? I saw one in a FEMA camp a while back but I thought it was useless so I left it.[/quote]
It allows to you open safes that are full of ridiculously awesome stoof. I have yet to find one playing fair and square. I loot two or three doctor offices and finally cheat and say “I SHOULD have found one by now, so debugging one in isn’t REALLY cheating.”[/quote]
To be fair, ~9/10 of the banks I’ve been through have had nothing but gold and money bunches. And jewelers never have anything more, I’m pretty sure. I hate it when I’m stuck with all this gold.[/quote]
Cleared a spider basement for the umpteenth million time that had two safes in it. Got pissed and debugged a stethoscope. First safe had a couple of ak’s, 1911’s, etc. Second safe had probably a little less than 500 rounds of assorted ammo for first safe’s findings. So yeah, I think a stethoscope is pretty useful personally.