i mean those three columns combat:survival:industry when you select what NPC to send on a task.
at first i thought they represent succes chance as i often saw 100:100:100 but when i checked the actual NPC skills they were off since those with 100 had low skills. so is it inverted or something?
also how is the combat score calculated? skills or weaponry? armor?
As for your last question I think it’s calculated with melee combat in mind, but weapon and combat skills factor in IIRC. I’m not sure about armor though.