[quote=“RADIALTHRONE1, post:4, topic:10130”][quote=“Dlightfull, post:3, topic:10130”][quote=“Coolthulhu, post:2, topic:10130”]I don’t like the idea of cumulative damage. Sounds tedious.
I’d rather see a scaling on maximum repair percentage based on mechanics skill. At 2 mechanics you can only repair the simplest stuff to like 50%, at 5 mechanics you can repair simplest stuff to 90% and moderate to 50%, only at 10 anything to 100%.[/quote]
i like this idea, although it complicates things a bit, it’s a good tradeoff between fun and realism[/quote]
Wait, Fun? Or FUN?[/quote]
i have never played DF so i have no idea what’s all about this FUN and SCIENCE things (besides the fact that they are somehow related to DF)