Underground/Interior Construction - Tunneling, Dirt, Collapses

I think it’s a great idea, and dovetails nicely with the “buried alive” mechanic I had for players involved in collapses.

So breath holding while buried and a check to see if you can push dirt aside?

[quote=“gtaguy, post:22, topic:1099”]So breath holding while buried and a check to see if you can push dirt aside?

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