Ah OK… I’ve heard there’s places like that, but not too sure which ones exactly, so good to know that, thanks. I still like to try and see places I haven’t been yet, but a lot of time that ends up in me having so much !FUN! I have to start over 
Also thank you litpunk for telling me about the Zones problem, it’s very good info also
Could someone please explain what is a “solar floodlight” and how does it work exactly?[/quote]
The military base I was talking about was the one where it’s a 3x3 castle like structure surrounded by minefields on all sides except one which has a gate. I wasn’t exactly sure which military compound you were talking about, so when you mentioned one with bandits I immediately assumed it was the one I just mentioned as every single one of them was the exact same I think even the npc bandits had the same names and load outs(maybe). So is this the compound you were talking about and if not could you please describe it to me.
Also where did you hear about solar floodlights that really doesn’t make much sense.[/quote]
Yeah that is the compound I was talking about that I haven’t been in yet, the one time there was a cabin in the woods to the north of it, maybe just by coincidence that it was close by, that also had bandits in it, I cleared that but never got around to trying the compound before dying somewhere else lol. I have seen that compound in some other runs too, but that run was the closest I had gotten too it.
About the solar floodlight…I was installing some stuff/moving engine around into/on my cargo truck I fixed up, and I had the option to install the “solar floodlight” I also had a storage battery case in the same spot, and if you install the solar floodlight you can NOT install the storage battery there anymore. I installed it, but it can’t be turned on through the vehicle controls, but it seems to be on automatically during the day which i didn’t realize at first and believe Zs were attacking the truck because of it), maybe it’s for indoor farming… but not sure.