One could feasibly tack on a few positive bionics to bring the cost down though. For example.
{
"type": "profession",
"ident": "broken_cyborg",
"name": "Broken Cyborg",
"description": "You were normal once. Before the tests, before the procedures, before they stripped away every outward sign of your humanity. You're more machine than man now, but that might prove an advantage against the horrors that await you.",
"points": -4,
"CBMs":[
"bio_dis_shock",
"bio_dis_acid",
"bio_drain",
"bio_noise",
"bio_power_weakness",
"bio_itchy",
"bio_nostril",
"bio_thumbs",
"bio_spasm",
"bio_shakes",
"bio_leaky",
"bio_sleepy",
"bio_deformity",
"bio_voice",
"bio_pokedeye",
"bio_ankles",
"bio_trip",
"bio_stiff",
"bio_dex_enhancer",
"bio_str_enhancer",
"bio_speed",
"bio_carbon",
"bio_armor_head",
"bio_armor_torso",
"bio_armor_arms",
"bio_armor_legs",
"bio_armor_eyes",
"bio_razors"
],
"items":{
"both": [
"subsuit_xl",
"footrags",
"hat_noise_cancelling"
],
"male": [
"briefs"
],
"female": [
"bra",
"panties"
]
}
}
Moar mucking about with the properties, so unsure of the logical point cost for this.