Sure, I guess. Just to minimize the risk of a CBM installation messing with any useful mutations you pick up.
But on the other hand, since you have more control over what bionics you install, doing CBMs last lets you set aside any CBMs that have become redundant due to mutations. For example, if you mutate Full Night Vision, the flashlight bionic becomes less useful.
I finally found the Standpipe Maintenance Log with the Elf-A recipes (thank you, basement full of giant spiders), and now that I’m looking at what it actually takes - where in the Cataclysm am I supposed to get plant marrow, bird eggs and sewage samples from?
Plant marrow - on triffids.
Bird eggs - search underbrush, chance to find them there.
Sewage sample - on the basement of the sewage treatment plants, there’s a console, the one where you can download the sewage maps. On of the options there is to get sewage samples. There’s a place in that room that will give it to you, if you set a container under the spot where the samples will go down.
Yes. An engine uses only a little bit of fuel when idling, but much more when ‘thrusting’. Assuming you’re using cruise control your engine will automatically thrust as neccesary to maintain your speed. The higher that speed the more it will need to thrust and the more fuel you’ll burn.
Muscle engines cause hunger/thirst/fatigue and eat some stamina. Usually only proportionally to power output, but if you go above safe speed, the costs get significantly higher.
As someone who understands little of vehicles IRL, I find myself a bit stumped by the vehicle construction.
Can I:
a.) make a solar/gasoline hybrid?
b.) is five tiles wide (armor-space-space-space-armor, with space for stuff like storage, welder, and so on) too wide?
c.) what sort of wheel is better? wider, or armored?
I found an intact APC at a lab entrace, and several half-busted APCs in the city, so I was thinking about taking them apart for components. Can I put Solar Panels on a roof, and how many swap batteries should I install to make it able to function purely on solar if I have to/run out of gas in the middle of nowhere?
[quote=“Cornuthaum, post:8031, topic:42”]a.) make a solar/gasoline hybrid?
b.) is five tiles wide (armor-space-space-space-armor, with space for stuff like storage, welder, and so on) too wide?
c.) what sort of wheel is better? wider, or armored?[/quote]
a) Yes. You can even add a foot pedal with alternator on it to recharge the batteries in an emergency
b) No, that’s the typical size of a mobile base that isn’t a deathroller. It can be hard to maneuver such a vehicle in the city so don’t expect to use it in combat, though.
c) Smaller. Look at how your friction changes and adjust wheel size to that. Most vehicles in game have too big of a wheel area for their weight, which affects their speed and fuel efficiency negatively.
Put as many solar panels as you can, they are rather weak. Same for batteries - fill all your vehicle slots with them. There is no downside (except weight and occupied slots) to having 30+ batteries.
Until someone decides to implement realistic battery volumes and weights that is (IRL electric car battery can easily weight quarter of a ton).
That’s good. Cataclysm vehicles work utterly differently to real vehicles and knowing stuff about real-world mechanics will only inhibit you.[/quote]
It gets a wee bit annoying when I have to look up what things like “alternators” are because the words mean nothing to me. (Hooray for lifelong pedestrianship and public transit, I suppose)
Speaking of alternators, how do they work in Cataclysm?
You can’t install duplicate alternators on a single engine. You can have 3 alternators on one engine, but that’s suboptimal.
When running more than one engine at a time, engine efficiency is lowered, so having 3 engines with truck alternators will be way less efficient than 1 engine with 1 truck alternator running for 3 times as long.
How does roofing work in a vehicle? The thing I have is actually a (fully intact) Military Truck, which doesn’t appear to have -any- roof parts on it. As I want to create a mobile bunker for long trips more than I want anything else, this vexes me greatly.
What I did in the Hellthrasher was to have a main engine for propulsion, and a secondary small engine (<2L) for power generation only. If I needed more battery then when I stopped for the night I would turn the main engine off, switch in the little engine and run it overnight. A small engine (1 fuel consumption) with a truck alternator running while you sleep can produce a lot of battery power by morning.
A square counts as ‘indoors’ if it has a roof and all 8 of the surrounding squares have at least one of
roof
door
quarterpanel
board
So if you want to enclose the whole vehicle then you should put a roof or heavy duty roof on every square that isn’t a door/quarterpanel/board. It’s only really necessary to have your driving and sleeping stations count as ‘inside’ though, and that only for comfort. A roof only needs sheet metal, which is easy to mass produce.
(You can see if a square counts as ‘inside’ or ‘outside’ when examining it in the vehicle viewer)
The most important part of enclosing your truck though is to replace the (transparent) quarterpanels with (opaque) boards, and then put in an opaque divider between the back and the driver’s seat (use an opaque door). When you stand in your sleeping/crafting area you should not be able to see out at all, because if you can then things can see in and will interrupt you all the time.
What I did with the Argo was to put shutter doors all around the driving area. That way I can open them for driving and have a good field of view, but shut them at night and be completely concealed. The Hellthrasher used a divider between the living area and driving area which works fine, but takes up space.
Bugger that about the Quarterpanels. Saw that -just- after I finished installing the QPs on the Lootbox Mk III.
As for Solar Panels - do I need to use Reinforced ones for tiles that are at least 1 deep in (ie all the Roof tiles), or can I safely use regular Solar Panels there?
If you keep a trunkful of spare ones, you can use non-reinforced everywhere. They aren’t very expensive, especially if you don’t keep them on the parts you use to ram stuff.
[quote=“The Lone Badger, post:8039, topic:42”]A square counts as ‘indoors’ if it has a roof and all 8 of the surrounding squares have at least one of
roof
door
quarterpanel
board[/quote]
As far as I recall, it only checks 4 directions. The doors need to be closed to count, though.