[quote=“i2amroy, post:7567, topic:42”][quote=“troll from behind, post:7566, topic:42”]So there WAS an infection that killed most of the people!
That explains the death rate.
Here was a thinking that there wasn’t any real "End-of-the-Mankind@-kinda disease in cataclysm instead mankind itself/acidrain beign the biggest killer.[/quote]
Ummm, I haven’t mentioned anything about a killer infections. The blob doesn’t kill those things it forms relationships with, it just takes over corpses.
[spoiler=Not all in-game, but background lore spoiler]The death rate was mainly caused by several things, notably:
- There was a massive Nether surge and essentially your Doom[sup]TM[/sup] legions of hell poured forth in the form of thousands of Nether creatures from hundreds of different worlds and dimensions. Turns out our world isn’t very hospitable to most of them though, so after the first day or so they pretty much all died out or retreated (we’d like to eventually get environment-style portals that you can find fairly unique monsters close to). This was the big thing that got the big ball’o’death rolling at the start.
- Possible attempted nuclear strike by Chinese forces. This coincided with our own nuclear strikes on ourselves, attempting to lock down and destroy labs that had been overrun.
- A large portion of the military and government retreated through the portal system to specially prepared places, not realizing that they were actually dooming themselves in the process since the danger was coming through the portals themselves. This killed a lot of our recovery system and military coordination we needed at the time.
- Fungaloids and triffids, as well as a small handful of other Nether species that can live on Earth as it is all started to begin their own incursions onto our planet.
- Zombies started to rez and death snowball with zombies killing people (and then their already blob-infected bodies making their corpses then raise as more zombies).
- FEMA finally manages to get camps set up, but they turn out to just be death traps, with the large population sizes attracting several different types of bad attention.
- A rushed update to the robot software that skipped the requisite safety checks in an attempt to address the zombie problem ends up making most of our robots hostile to anything, wiping out the people manning the networks and preventing a rollback.
- Finally what remains of the military decides that what is left can’t be saved, and pulls out, leaving any remaining people on their own.
Basically it was a bunch of dominos all set up to fall, just waiting for something to knock the first one over. Once something did (the first Nether surge that opened dozens of portals, cracking our dimension open to tons of others) it tipped each of the others in turn, leading to all the metaphorical shit hitting the fan at once.[/spoiler][/quote]
That mostly makes sense. The character/the obvious lore sources (newspapers, other survivors) ought to give a little more of it, I think (the nuclear strikes, the monster invasion - the non-classified and very obvious and public bits). The “everybody is suddenly dead” thing should either have an obvious explanation that is actually obvious (a big monster invasion that people actually talk about) or a non-obvious explanation (disease of some kind).
And now for something completely different: lava and hellmouth. Anything useful to do with either of those besides disposal of stuff?