It doesn’t need to be on the tank. Attach it next to your control seat, so you can drink while you drive.
It doesn’t need to be on the tank. Attach it next to your control seat, so you can drink while you drive.[/quote]
Hrm…would it be possible to fill the tank with beer instead?
Currently all tanks can store only a single hardcoded type of item. Idea of generic liquid tank was proposed, but no one coded it yet.
When (if) generic liquid containers get in, it should be pretty easy to make a container that cools/heats contained liquid (like a minifridge/electric boiler), so that it doesn’t need to come out lukewarm. And once electric boiler gets in, maybe a showerhead so you can take a hot bath.
But that’s when (if) generic liquid vehicle containers get implemented.
Currently all tanks can store only a single hardcoded type of item. Idea of generic liquid tank was proposed, but no one coded it yet.
When (if) generic liquid containers get in, it should be pretty easy to make a container that cools/heats contained liquid (like a minifridge/electric boiler), so that it doesn’t need to come out lukewarm. And once electric boiler gets in, maybe a showerhead so you can take a hot bath.
But that’s when (if) generic liquid vehicle containers get implemented.[/quote]
So I could theoretically fill a flatbed truck with tanks, fill them with beer, hook them up to something I can drink from and then be a drunktruck driver?
I could also fill half of them with highly flammable petrol, the other half with beer, get absolutely hammered, slam my truck into an office tower full of zombies and explode, showering the area with beer?
Currently all tanks can store only a single hardcoded type of item. Idea of generic liquid tank was proposed, but no one coded it yet.
When (if) generic liquid containers get in, it should be pretty easy to make a container that cools/heats contained liquid (like a minifridge/electric boiler), so that it doesn’t need to come out lukewarm. And once electric boiler gets in, maybe a showerhead so you can take a hot bath.
But that’s when (if) generic liquid vehicle containers get implemented.[/quote]
So I could theoretically fill a flatbed truck with tanks, fill them with beer, hook them up to something I can drink from and then be a drunktruck driver?
I could also fill half of them with highly flammable petrol, the other half with beer, get absolutely hammered, slam my truck into an office tower full of zombies and explode, showering the area with beer?[/quote]more like beer fog
Was dispersion the Higher the number the more acurate or the lower, also whats with dispersion on plastic arrows being 1225
Lower is better.
Plastic arrows are expensive and useless, there’s no reason to ever use those. They could use a buff, even a huge one that would make them temporarily overpowered.
Is solid rock flammable? I wouldn’t think so but you never know. I want to set the zombies outside my cathedral on fire without harming the cathedral itself.
I once set a cathedral on fire. All roof tiles got destroyed in the flames but the outer walls didn t care.
Oh right the doors burned down too.
hmm on that note does that apply to refugee centers too then, they are very tempting to burn.
[quote=“Valpo, post:5610, topic:42”]I once set a cathedral on fire. All roof tiles got destroyed in the flames but the outer walls didn’t care.
Oh right the doors burned down too.[/quote]
Well, I set the outside on fire. It’s doing pretty well in killing the zombies, and my doors are metal so I’m good.
What are some good (as in “easy”) ways to get rid of junk items? I usually burn things I no longer need (and can’t disassemble), but I have a hard time getting rid of things like bullet casings or ceramics shards etc. Basically everything non-flammable. I do have accsess to those metal-shredding machinches you can find behind hardware stores, but they’re pretty far from my base. Any suggestion on a better way to dispose this stuff (or even re-use it)?
Get a spitter zombie corpse and bring it back to your base. Build a container for it and let it revive. Use its acid as a renewable disposal system!
Or you could just make acid bombs.
Run it over repeatedly under your vehicle’s wheels. That ought to do the trick.
how do you use a quern to get flower from buckwheat and such
With the crafting menu, like most tools. Only few items have crafting moved into a function (for example, wood axe can be used to chop logs into planks) because it is tedious to use.
[quote=“TheFlame52, post:5614, topic:42”]Get a spitter zombie corpse and bring it back to your base. Build a container for it and let it revive. Use its acid as a renewable disposal system![/quote]Just don’t store anything you actually want nearby. Zombies have (had?) a strange habit of ignoring walls upon re-entering the reality bubble.
Bubble. What a funny word.
bubble bubble bubble
It’s been long enough for it so I wanna know, can you jackhammer a safe open without damaging the inside contents? Looking for a stethoscope is just too much of a hassle and mininukes/C4 will damage the safe, the inside stuff and the building.
EDIT: Got impatient and did it myself with another character on a different world with debug. It just wrecks the floor and it’s useless, on another point spitter zombies acids need a SERIOUS nerf, for the lolz on the debug account I put on a heavy power armor and later reinforced it… the acid still managed to damage the armor. this is just insane.
Does acid rain still occur? I haven’t seen it in a very long time. Also what are tank bots and how do I avoid them? I keep hearing about them but I haven’t ever seen one. Do they occur only in specific places or do they just exist like brutes? I wanna know before I start exploring much because i’m really attached to the character I have right now. Normally I get bored of one after around 15 days and start over, but this one still feels enjoyable.
Last I heard(a week or so ago?) there is currently no acid rain right now. Turned off due to bugs(maybe balance depending on whom you ask).
To my extremely limited knowledge they’re supposed to spawn with road barricades, but again I’m unsure.