Dispersion and recoil got multiplied by 15 when ranged system changed (aiming update). All guns and bows with high damage have additional 60 dispersion added for each point of damage.
Just how do you get acurized reflec recurve bows
The Bowyers Friend is a book with a recipe for that.
In this game I’m always assuming exactly that with anything not seen before Strange thing is, dancers didn’t actually attack me. So i just gtfo with all the loot. Plus every other normal and special Z in the area just vanished somehow.
I noticed in the wiki a thing called fb51 optical cloak, are they still in game? Where do they spawn?
They are still in game.
Where they spawn? i dunno … i always find 1 or 2 but i never use these things cause i consider them cheaty and thus forget where i found em.
not to mention how they are unefective if it come to power use (try cloak cbm its far better)
cloak cbm is even cheatier.
Does superalloy conduct electricity
Yes, they’re still in game. I usually find them on military corpses or a military crash site.
Yes, they’re still in game. I usually find them on military corpses or a military crash site.[/quote]
I’ve usually found them by science corpses. They’re really rare.
Yes, they’re still in game. I usually find them on military corpses or a military crash site.[/quote]
I’ve usually found them by science corpses. They’re really rare.[/quote]
I’ve only found… about 10 in all my years of playing.
How the Hell am I suppose to chop down trees? I have an Axe but whenever I press A to use it, I just go to the inventory screen and can’t cut down the tree. I have also just tried smashing the tree with the axe equipped but to no success. Can anyone tell me what I’m doing wrong?
press * it will view the construction menu. use the chop down tree comand there.
Construction menu.
[quote=“qurvax, post:5519, topic:42”]Just got back into CDDA after a couple of months
So, how do i kill Z-dancers? Feed one two 9mm from a carabine, two shoots from a shotgun and finally tried to cut it up with my catana. The thing seemingly hadn’t noticed any of my hard work, and stayed at “lightly injured” no matter what.[/quote]
Little late here, but kill the Thriller and they should become kill-able. If the Thriller is already dead just debug them out of existence, the are only still around due to a bug.
[quote=“i2amroy, post:5536, topic:42”][quote=“qurvax, post:5519, topic:42”]Just got back into CDDA after a couple of months
So, how do i kill Z-dancers? Feed one two 9mm from a carabine, two shoots from a shotgun and finally tried to cut it up with my catana. The thing seemingly hadn’t noticed any of my hard work, and stayed at “lightly injured” no matter what.[/quote]
Little late here, but kill the Thriller and they should become kill-able. If the Thriller is already dead just debug them out of existence, the are only still around due to a bug.[/quote]
When you say they should become kill-able, do you mean that they turn into hulks? Or has that infuriating little surprise been removed?
If you kill the Thriller, the dancers will turn into hulks. You can’t kill the dancers before killing the thriller.
do they not have like 10k hp? a direct hit with a mininuke should be deadly.
so hulks… around 10 of them at once. should be fun. need an automatic shotgun tho.
And the dancers also regenerate. I fled from that encounter seasons ago. When my Iron Dragon is installed with all 24 NX-17 pulse turrets, I’ll return to the tiny hamlet where they should still be at and unleash the dakka.
Only one question. Are the dancers vulnerable to electricity the same way shoggoths are? I desire to slay an unmorphed Z-dancer, if possible.