[quote=“Arek_PL, post:4118, topic:42”][quote=“FunsizeNinja123, post:4117, topic:42”]Fucks sake DG, did you really forget how to play?
You can’t hit smoker zombies with projectile weapons.[/quote]
smokers are hard to hit? shotgun and 00 shot should still work[/quote]
That might be what I hit them with in the experimental. I’m not sure.
I wish I HAD a shotgun. All I have is whatever I start off with. Damn world map has no gun shops I’ve seen so far. Not a single cutting implement found either.
The irony being I met and killed about 10 shocker zombies so far. Think of all the CBMs…
[quote=“DG123, post:4121, topic:42”][quote=“Arek_PL, post:4118, topic:42”][quote=“FunsizeNinja123, post:4117, topic:42”]Fucks sake DG, did you really forget how to play?
You can’t hit smoker zombies with projectile weapons.[/quote]
smokers are hard to hit? shotgun and 00 shot should still work[/quote]
That might be what I hit them with in the experimental. I’m not sure.
I wish I HAD a shotgun. All I have is whatever I start off with. Damn world map has no gun shops I’ve seen so far. Not a single cutting implement found either.
The irony being I met and killed about 10 shocker zombies so far. Think of all the CBMs…[/quote]
Go out, find 2 rocks. Break a window and disassemble the long string. Make a stone knife.
Are you carrying more than your total volume storage? I think that gives you a fair bit of extra encumbrance? Only go into the red if it’s safe, or you absolutely need to.
anybody know what i am suposed to do in sarcophagus? i got mision to find a military squad in there but i do not saw anything both on surface and underground i readen everything on botch terminals (ofice and underground) only special thing is log with mutagen recipe if this quest is bugged at least i have supply of weed and cheap wine for years
Yes, I edited my post because that was indeed it. I forgot about that. Oops.
Edit: I have a new problem. I keep finding vehicles that say they have controls, wheels, engine and a bit of fuel. But when I try to use the controls I don’t get the driving menu. Pressing a direction after pressing ^ gives me a message saying “no controls there”.
What the hell am I doing wrong?
Edit: Well I solved that problem. There ARE controls. There’s just a busted seat so apparently I can’t sit down because my tender rear is too fragile.
Don’t want those looses springs touching your perfect tush, right?
So question about Metabolic Interchange. I finally started playing again, and I’ve created a more than a little bit unhinged Bionic Monster. I’ve found that Metabolic Interchange charges very fast, and I tend to leave it on for awhile before I realize I’m at full charge.
Does it just increase hunger every 100 turns/on activation? Or does it drain overtime as it charges?
Will leaving it on while I’m at full power continue to increase my hunger?
And, uh… Just started. Is it normal to start with 250 power? Grendel isn’t the smartest, but she’s fairly sure this is kinda weird.
WOAH, I think there was a overhaul with the power system (numbers wise, anyways). Claws now cost 50 energy to use, and I have 250 power. Can someone confirm this?
And, uh… Just started. Is it normal to start with 250 power? Grendel isn’t the smartest, but she’s fairly sure this is kinda weird.
WOAH, I think there was a overhaul with the power system (numbers wise, anyways). Claws now cost 50 energy to use, and I have 250 power. Can someone confirm this?[/quote]
Yeah, they unified it and the battery charge system in a recent update.
And, uh… Just started. Is it normal to start with 250 power? Grendel isn’t the smartest, but she’s fairly sure this is kinda weird.
WOAH, I think there was a overhaul with the power system (numbers wise, anyways). Claws now cost 50 energy to use, and I have 250 power. Can someone confirm this?[/quote]
Yeah, they unified it and the battery charge system in a recent update.[/quote]
Oh, so now 1 power = 1 battery charge?
And, uh… Just started. Is it normal to start with 250 power? Grendel isn’t the smartest, but she’s fairly sure this is kinda weird.
WOAH, I think there was a overhaul with the power system (numbers wise, anyways). Claws now cost 50 energy to use, and I have 250 power. Can someone confirm this?[/quote]
Yeah, they unified it and the battery charge system in a recent update.[/quote]
Oh, so now 1 power = 1 battery charge?[/quote]
Yes, and the changeover didn’t account for old characters and appears to have borked with MI. So it’s a bit buggy. :-/ We’re working on it.
um quick question does the + menu actualy do anything or is it a unfinished concept? and if it does do something what does it do and how does one do it
it allow you to change how weared items are displayed in inventory i put things like sheath holster and bio monitor on top of list so i can easy activate it without looking for what i need