If that’s the case it got mixed in with Akido. :-/
Brawling is supposed to let you skill-up to trips, block-counters (though those seem to activate as a special on their own, it’s a bug in your favor so don’t complain too loudly), power attacks, and leg blocking.
(I took leg blocking away from No Style as previously it’d been exclusive to TKD and Muay Thai–effectively blocking with one’s legs requires quite a bit of skill or at least style-knowledge, IMO.)[/quote]
I don’t know if it does exactly half like aikido, however it is lower than no style[/quote]
There’s no damage-reducing code on Brawling (nor damage-enhancing on No Style) that I could tell. I suppose setting arm_block to -1 on Brawling (which meant “available at any level”, last I checked) might somehow reduce damage done, but I think it’s more likely that good/bad rolls skewed things. (And yes, I did test. Damage output was substantially similar at skill 3, which is as it should be: the specials start showing up around 4-5 for Brawling.)