Is there a recipe for the Sonic Resonator CBM? If so, which book?
Only CBM’s the player can actually make are:
Battery and Battery MK II
Solar panels
Battery converter
Power armor interface and Power armor interface MK II
Evaporator
Laser
Flashlight
Water extractor
Various armor bionics
Some other bionics may be disassembled, but those are the only ones the player can make.
Darn guess I’ll just have to keep looking.
What about the Water Purifier and Vacuum Sealer? Can I find a recipe for those or do I have to luck out and find them?
The water purifier can be found in “What’s a Transitor?”
My current survivor has a recharger in the trunk of her car, where she keeps a welder, water purifier, and hotplate for scavenging runs (all set up for recharging). For the first time, an evac shelter was actually in a decent location for defense and use once 3/4ths of the holes in the walls were sealed up.
[quote=“HunterAlpha1, post:3103, topic:42”]Darn guess I’ll just have to keep looking.
What about the Water Purifier and Vacuum Sealer? Can I find a recipe for those or do I have to luck out and find them?[/quote]
I’m pretty sure vacuum sealers aren’t craftable, but I haven’t played in a while.
[quote=“HunterAlpha1, post:3103, topic:42”]Darn guess I’ll just have to keep looking.
What about the Water Purifier and Vacuum Sealer? Can I find a recipe for those or do I have to luck out and find them?[/quote]
Vacuum sealers are uncraftable, sadly. Although you can get one if you somehow have a spare FOODCO Kitchen Buddy and disassemble it.
[quote=“Datanazush, post:3106, topic:42”][quote=“HunterAlpha1, post:3103, topic:42”]Darn guess I’ll just have to keep looking.
What about the Water Purifier and Vacuum Sealer? Can I find a recipe for those or do I have to luck out and find them?[/quote]
Vacuum sealers are uncraftable, sadly. Although you can get one if you somehow have a spare FOODCO Kitchen Buddy and disassemble it.[/quote]Lol I was actually wanting one FOR a FKB,
Apparently there are some new mutation categories in the experimental. What are they and what sort of mutations do they have?
o_O
How long have you been away? I haven’t added any new categories since 0.9, IIRC.
Yeah, virtually all the mutation stuff in the experimental is already in the .A stable.
How do I check how much fuel my car (bike actually but this applies to cars.) has?
Press e on it. [e]xamine it.
Been away a while - is it possible to kill slime pits yet? There’s too many blobs around my base.
[quote=“KA101, post:3109, topic:42”]o_O
How long have you been away? I haven’t added any new categories since 0.9, IIRC.[/quote]
Oh. I’ve been away since 0.A, but I thought I heard something about pig mutants.
[quote=“TheFlame52, post:3114, topic:42”][quote=“KA101, post:3109, topic:42”]o_O
How long have you been away? I haven’t added any new categories since 0.9, IIRC.[/quote]
Oh. I’ve been away since 0.A, but I thought I heard something about pig mutants.[/quote]
Nope. Was some thought about hedgehog mutants, but nothing hugely new.
While you can’t kill them for ever, you could just seal off the slope by building walls around it. It’s a little time consuming and annoying if you aren’t trained in construction [just chop trees and chop tree trunks to level it up high enough to build a basic wall] it works well enough to stop the little f*ckers bouncing up and giving you a slimy hug.
But hey, at least you can feast on delicious blob globs while you wait to seal it off! Yummy…
While you can’t kill them for ever, you could just seal off the slope by building walls around it. It’s a little time consuming and annoying if you aren’t trained in construction [just chop trees and chop tree trunks to level it up high enough to build a basic wall] it works well enough to stop the little f*ckers bouncing up and giving you a slimy hug.
But hey, at least you can feast on delicious blob globs while you wait to seal it off! Yummy…[/quote]How about treating them kind of like hordes: a limited number blobs, and if you kill them all the slime pit “dies”, but if you don’t kill every blob and then leave it alone it will eventually regenerate.
Horay it’s me again,another vehicle related question,I have 3 spikes but I can’t find them in the install menu,do I need higher mechanics for it to appear on the list or what?
EDIT ah,I need to put them into a empty space,sorry for troubling you lot!
anyone know where i can find mininukes and how big is explosion radius? my 4 bases are flooded with fungus at least these are good target practice
alslo my rifles skill is dark blue and do not go up what this mean?
[quote=“Arek_PL, post:3119, topic:42”]anyone know where i can find mininukes and how big is explosion radius? my 4 bases are flooded with fungus at least these are good target practice
alslo my rifles skill is dark blue and do not go up what this mean?[/quote]
They can be found within labs, the radius is 13 tiles I think and they leave thick radioactive gas in 11 tiles (these spread of course), and obviously, the ground will be radioactive after the blast so be careful to not walk there later for too much time, if I were you id just get all of the important things from these bases and seal them off from the world like a slime pit if there’s just too many fungaloids.