Hi Nekojusan, I dont have the mutation know-how yet and must ask you a question about what you wrote there. What’s a fissure event? Do you mean the rubble fields with lightning/fire that present them in the wilderness, the shimmering portals or something else?
Also, with you having that many, have you ever dropped them into a vehicle storage compartment and found that later you had multiple of the last kind of artifact you dropped in there? Its happened to me but i’d like to farm for more and see about reproducing that.
The artifact as clothing or needles or whatever can and will kill you when actively worn, but other than that they are perfectly usable from a vehicle. just pickup, fire and drop. in this case the negative effect is less likely to trigger.
agreed. if you mod the area around the shoggoth so that you make a 1 wide tunnel for you to fight it in you can lead it there from its cage, then bash and dodge it (you’re pushing it back out the tunnel slowly now) until you’re done. next lead it back home, close the cage door and rest up.
if you have plutonium and the receipe you can craft powerstorgae bionics from all the consoles in there while you’re down there too. but as you said, for the rewards they offer they are way way way too insecure. fwiw, labs are the only place to ever turn on SAFE. (until you can dodge/tank the turrets do that before training up with the shoggoth)
i don’t know. i’m guessing no because criticals might both be larger and more frequent then. probably factored seperately then added. guessed. also applicable here… where do the skill points go? My catana seems to train mostly bash which i find weird. i wonder if its related to what type of damage i wound up doing.
i look forward to someone writing up something good about mutations![/quote]
Heya, the fissure one of a few events that happen in mines
http://www.wiki.cataclysmdda.com/index.php?title=Guide:_Mine
The one i speak of is the Amigara Fault where where you set of tremors and then an Amigara horror turns up, you can do this as many times as you wish
I did actually do that, dragged bucketloads through to the surface, the ones that didnt immediately drop a ton of negative effects when equipped, the issue i have is i effectlively exploited the only situation where you can get a ton of them the horrors are quite powerful and can perma stun you and murder you (i never experianced this at all tbh).
I mean it makes places like the strange temple seem a bit redundant with their measly 1 artifact, it would be cool if such places artifacts had less chance of negative traits on it, i cant imagine getting to the bottom of the temple only to be given an item that give -2 to -5 on each stat, has an evil presence (really bad) and when used makes you vomit, mutate and summons 4 shades to attack you (this is one of the less useful items i got in the fault event).
I did go back and farm some more and eventually got some decent stuff, a large sword with 44 cut, 20 bash -3 dex and +1 per that shoots acid, a cube that gives +4 int and shoots lightning and a dagger that when used reveals a large unexplored part of the map, all of these items also can recharge to boot.
More questions
what does the military black box, spiral stone, vortex stone do?