Question:
How does TIME work in the game? No matter how long my previous survivor lasted, when she dies, its always day one for the next, and as -far as I can tell- everything they ever did is already done.
I can think of one of two explanations for this.
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Everything my other survivors did is really the work of the chaos of the ‘first night’ and they never existed.
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My other survivors start the day after they died, and the timer is wrong.
Though what would be neat would be if the changes they made would kick into effect when they made them, this would be impossible to program. (would be really neat for ‘dwarf fortress overseer passing’ style games) Still, its something I keep wondering about.
Edit: Actually, I doubt anyone knows what lightcones are, but I guess you could program it if new characters were guaranteed to start as far away from the previous characters as necessary to ensure they couldn’t get to them in <x+1) days, with x being the number of days they lasted. Still, I’m overthinking it. And this isn’t a suggestion, lightcones would be merely ‘almost impossible’ to program. It also presumes one character at a time, which is silly.
I’m just wondering if time has an explanation here. Ignore my babbling.