Any changes will happen in unexplored areas, yeah.
awesome! didnt want to start again having too much fun plundering my current town with grocery cart
There’s the occasional interesting screwup (like when all the bushes in my world turned into stained glass windows) but they’re pretty rare. normally you can just keep updating the version while running the same world.
On mutation, I like to make up a jerry can of (flavoured) mutagen and a jug of purifier. Then I sip mutagen until I get something bad, sip purifier until that goes away, then go back to sipping mutagen…
It’s slow but sure. The key is to scrub out bad mutations as soon as they arise, because the later you leave it and the more positive mutations you have the harder it is to get rid of the bad ones. Plus a negative mutation that “doesn’t seem that bad” so you keep going can then chain into a much worse version leaving you to do heavy purifying.
I don’t use serums much, because granting multiple mutations at once means you have less control. Plus the pain/hunger effects.
Read this, and had to create an account to ask: Anyone know any negatives to equipping shopping carts with solar panels, batteries, large electrical motors and controls? Is there A Better Way?
also, I cannot seem too equip shopping carts with spikes and things, or any extra tiles. Is there a reason?
You will need to attach more frames to build on a shopping cart to attach some things, as an eg, I dont think you can put a car wheel on them, as they already have wheels. Downside to welding more gear on them, is that at some stage, they are going to get too heavy for you to drag about. You cant drag them about because they are shopping carts, you can drag them about because they are light vehicles
By just slapping a seat, seat of controls and pair of foot pedals on a shopping cart you can hit speeds of about 40-50 mph. Not only that but if you use ^ to let go while driving you can pulp zombies with a sledgehammer as you whiz passed!
Oh yeah, I forgot to tell you guys of that you’re holding a two handed weapon (that shoots stuff) you can shoot it by letting go of the controls.
I feel so badass while headshotting zombies with my bow on my motorcycle.
You can do other funny things while driving, such as changing a tire (Disclaimer, NEVER do this when driving at 95 mph, i guarantee it will end badly for you, as much as it did for me.)
On the bright side, i changed the tire, on the bad side, i have to repair about have of my vehicle now lol. Humvees don’t really like to be rammed at high speed.
A tip for people;
As long as your car is decently durable (i.e steel plated), then you can probably survive running square into a building without that much damage as long as you’re not going super fast. You could probably go straight through a building and still be able to drive away.
However, as soon as that shit runs into another car, you’re fucked. I think in 0.9 they lowered the amount of damage from crashing into buildings and lowered the durability of walls to make driving into buildings less damaging, but didn’t fix the amount of damage from running into other cars, so when you run into another car you’re flying out the window and your car is toast where you left it.
[quote=“WaffleEggnog, post:2349, topic:42”]A tip for people;
As long as your car is decently durable (i.e steel plated), then you can probably survive running square into a building without that much damage as long as you’re not going super fast. You could probably go straight through a building and still be able to drive away.
However, as soon as that shit runs into another car, you’re fucked. I think in 0.9 they lowered the amount of damage from crashing into buildings and lowered the durability of walls to make driving into buildings less damaging, but didn’t fix the amount of damage from running into other cars, so when you run into another car you’re flying out the window and your car is toast where you left it.[/quote]
Should get fixed, then…
What are the difference between Power Armor Interface and its MK II variant?
Power cost only? =]
[quote=“M.A., post:2351, topic:42”]What are the difference between Power Armor Interface and its MK II variant?
Power cost only? =][/quote]
Yup, big power cost difference. Oh, and the bits you get from pulling them apart.
Do hostile turrets run out of ammo? I know friendly ones do.
[quote=“TheFlame52, post:2353, topic:42”]Do hostile turrets run out of ammo? I know friendly ones do.[/quote]which turrets are you speaking of? you do have to supply vehicle mounted turrets(mounted m249, M2 Browning) with ammo but i’ve never witnessed one of my 9mm turrets run out.
I thought saying “hostile” would be enough to specify that I’m talking about the enemy turret.
What skill do I need to fish effectively?
Not sure, good question though I’ll get back to you. I’d think it would be survival, but I’ll just check.
Not sure, good question though I’ll get back to you. I’d think it would be survival, but I’ll just check.[/quote]
Wait there’s fishing now? How do you do it?
It’s in the current experimental, you need to craft a fishing hook from a nail and a fishing rod.
The fishing rod recipe is literally, a stick, some string and a fishing hook.
{
"type":"TOOL",
"id": "fishing_rod_basic",
"symbol": "/",
"color": "brown",
"name": "basic fishing rod",
"description": "'Fishing rod' might be a bit too charitable of a description. In truth, this is a stick with a piece of string and a hook.",
"price": 0,
"material": "wood",
"weight": 1700,
"volume": 5,
"bashing": 14,
"cutting": 0,
"max_charges": 0,
"initial_charges": 0,
"charges_per_use": 0,
"turns_per_charge": 0,
"ammo": "NULL",
"flags": ["FISH_POOR"],
"use_action": "FISHING_BASIC",
"revert_to": "null",
"to_hit": 1
},
This is the only rod in game at the moment and the recipe fabrication skill lists survival.
Don’t worry though I’m sure we’ll be getting intermediate and sports-grade rods sooner or later so we can go all ROBSON GREENE, EXTREME.
Also do we have bait yet? if not I’ll code in some kind of chum or bait.
[edit] Also holy crap, wito is a goddamn hero. There are loads of different types of fish to catch.
Thought Will added fishing…? Or did Wito add the fish?