What influences you chance to block an attack? Do I just stack wearables and wield a weapon with high blocking technique? Does melee skill help? And what is the difference between the Block statt vs Block Effectiveness which seems to do the same thing to me. Does encumberance have something to do with it as well?
Question: Can I break stuff (e.g. Concrete walls, metal doors) with normal grenades?
Most things can be broken with explosives, but I think concrete walls might require “real” explosives (dynamite, C4, etc.). There’s one kind of metal door (and possibly wall) that can only be cut open with oxytorches, as far as I know.
Ordinary concrete can be mined through, and that might hold for reinforced concrete as well, but I don’t think that works on that kind of metal doors, but there are cases where going through the wall is easier than going through the door…
You can saw through some metal doors and use a torch cutter to cut through metal doors and walls.
Thanks for the help!
Is there still a way to further improve fully repaired bladed weapons? Like how you could use a welder or maybe soldering iron to get a ++katana or whatever.
I’ve been trying everything but all I get is a message saying “you can’t further improve your weapon this way.”
If there is still a way to do so it is not at all clear how… Pls help!
I have discovered zipper bags.
The question I have is - can I waterproof my electronics by storing them in these bags?
I found 2 bows, but one requires strength 9 and the other strength 10!
Why are all the bows so demanding?
Can I raise my strength by training in-game or am I stuck getting drunk just to use my first ranged weapon?
You can raise your strength through installing CBMs, some genetic mutations, or, if you have stats through kills enabled in your world setup, you can increase it that way… or a combination of all 3!
Bows in general are unbalanced when it comes to strength requirements. There is one that requires STR 7 (i.e. just below “average”), I think, and for some reason there is at least one, and possible more, that require super human strength (STR 14 is the highest you can have if you use the pool mode, and I think you can’t get over 12 with the default one), and at least one bow has a requirement of 17.
Was solder and welder removed from the toolset CMB?
How do I intentionally increase Principles of Biology?
In the past it’s just sort of slowly increased gradually as I’ve slaughtered thousands upon thousands of zombies, but in my current Innawood run there aren’t enormous number of zombies to kill, nor would I be able to do so with the non existent armor and limited weapons available.
SUPPOSEDLY dissection should increase my skill, but it does nothing (1.88% before the dissection of a web spider, and 1.88% after. Well it did actually increase Health Care by 0.01%, but that’s not the target proficiency). The spider is claimed to increase two subsequent proficiencies, but that’s rather useless if there’s no way to increase the prerequisite.
Do I have to randomly kill critters (or find ones killed) and then check each one to see if they would happen to be ones that increase the basic proficiency?
Edit: Dissecting a (rotten) waterfowl chick resulted in skill gain, and it also didn’t say anything about any additional proficiency.
Edit 2: Investigated the issue. It turns out “insects”, cyborgs, mi-go, and nether creatures don’t provide any training in Principles of Biology, while birds, fish, mammals, and zombies of various kinds do.
what about dinos? i play with dino mod