Tileset Editor 1.0 (Proof of Concept)

Tell me what needs to be fixed/changed and i’ll do it.

Sorry for this post almost a year later, but this is the only tileset editor I’ve been able to find (I have no idea where the tileset editors that Sean Mirrsen or Robik have made are, perhaps I missed them in one of the replies to this topic). However I have no idea how to use this. I’m using java 8 and I am able to run it using the cddatse executable jar file. I was able to use the .exe but then I started messing around with my java version to try to get java 7 but that didn’t work. So the editor opens and asks for the Cataclysm DDA directory, (which I have installed in (E:) instead of (C:)) I choose it and then the editor is blank. I have tried to open something but the only thing I have been able to open without an error is the tileset.txt files in the different tileset folders inside the Cataclysm DDA 0.C\gfx folder, and the editor remains blank when I do so. If anyone could point me in the right direction it would be appreciated.

Edit: I found Robik’s editor and it is working so far. I would still accept help with this editor but it’s not as essential now.

Works launching with the .jar file.
I was having the same problem with nothing showing up. Corrected it by fixing the JSON and TILESET entries in the tileset.txt file for the sets not loading.

Only functioning tileset editor we’ve been able to find since we came back.

Would like the ability to set entries on tiles for seasons and sprite overlays.

Thanks for the great work!

It is not at all up to date honestly. But I always try to make my code as robust as possible.

Anyway, I stopped working on /supporting this since like 2 or 3 other people made their own (one of them a fork of this). The field was somewhat crowded for the dozen or so people we have to actually use the tools, so I thought there was no point of having yet another editor. (Though mine did come first :D)

But if all the other editors are now dead for whatever reason I guess I can resume working on this again. Just tell me what needs work and i’ll put in an hour or so and make an update.

The other editors seem to be unsupported by their creators now.

So, as I mentioned, it would really help if we could define Spring, Summer, Autumn, and Winter tiles, as well as Worn & Wielded, Male Worn & Wielded, and Female Worn & Wielded. I see these as options in Tileset Studio 0.6, but that editor does not function.

Also, the paths in tileset.txt for the JSON and TILESET, after we have updated things with your Tileset Editor, have to be manual changed in order to ensure compatibility with CataclysmDDA. Perhaps allowing the user to define the format of the data that goes in there would be possible? Right now, it puts the folder path in there, and we have to go in and strip that part out, leaving only the file name.

Thank you for your great software!

just a heads up but the download link to the editor contains a file with a Trojan.

the .Exe in the zip file does nothing but install the virus. i flagged on download and again when i tried to run the editor. the editor of cause did nothing and my anti-malware killed the process.

just thought it best to let people know.

Does this still work?

[glow=red,2,300]No[/glow]

Hi!

Proof of concept: It is possible to hack Tileset Editor to work with the new tileset format. I got HitButton_iso to load, but had to hack the tileset json as well as hacking the Tileset Editor code.

It gets interesting because the GSON library is used to deserialize the JSON up into Java classes. The tiles-new format is more complex than the old tiles format, in that the ‘id’ field can be either a simple string or arrays of strings. I’ll need to read up on GSON to understand how to correctly deserialize the tiles-new format.

I’ll try to get something understandable up on Github.

To OP: Kudos on the Tileset Editor code. It’s pretty understandable and well thought out!

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Thanks I suppose, I stopped working on it since everyone was making a tileset editor at the time. I think I mostly just hacked it togeather, hence the lack of documentation.

Hope things work out for you. If you have any questions please let me know.

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Hey guys! I’m a new one here, so could anyone tell me is it possible to use this Tileset Editor at the moment? I am dummy in programming, don’t understand how should I use the folder from Github and start the programm. Win7 x64, the .sh file doesn’t open, I’m confused af.
Please, anybody help, would you kindly?

I do not think it is working.
What do you have troubles with, and why you even need this program?
I’ve been making tileset by hand for some time, and it is not that hard at all. You just need notepad++ and graphics editor of your choosing. That is it.

@Chase Hey I’m currently working on a tileset. This tool would be a huge benefit to my progress. Is there any chance we could make it work with the latest version of CDDA?

Seems like the other tools died out.

I have a new Proof Of Concept out. It is a complete rewrite, since that is the only way I would actually do it. It opens the modern format, but it is completely useless for proper work currently.

I need to add a few more features for it to be of any use (like saving, image loading, and more edit features). I am not really entertaining any feature requests currently (since it is not stable yet), and the future will probably be merge requests only. I have a full time job and a few more full time hobbies that keep me from putting too much time into this.

Also, if this sparks another bunch of people making tileset editors I will once again simply stop working on this, since I have far better uses for my time. I am only doing this due to a few people asking me to do so, since all the other editors died out.

Edit: Oh right, link here.

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This is fantastic. I’m looking forward to this

Are you thinking on making an android version of your program?,i would like to make my own tileset pack but i’dont know any tileset editor for android…

Will this tool be also available on android?

Trying to make a tileset on android sounds both frustrating and time consuming (well, more so anyway), have you considered using literally anything else (except iOS which would be worse)?

Also no, it will not be available on android because that, in my humble opinion, would be stupid.

CDDA Tileset Editor v1.0 Preview 2

This is much appreciated Chase. I’m considering making the needed repairs to the MShock tileset. A working editor would be most helpful.