Hey there Survivors! Ever thought that Mutagen was too much of a gamble to ever be worth it? Are you someone who save-scums because of that? Ever thought that it was too easy to get a bunch of powerful mutations and become near unstoppable?
This thread is for you; I aim to overhaul aspects of the system to make Mutations worth it without making them overpowered. I plan to make bad mutations better by adding minor benefits and make good mutations have hidden costs like increased maintenance. You can still be a super-mutant, but now the opportunity costs will stack up.
I also plan for Mutagenic Synergy, or having certain bad/mixed mutations makes your good mutations better. A good example is having Webbed Hands make your Claws/Talons deal a little more damage, with the justification being that your hands are better adapted to having those claws now.
Finally, some new Mutations may be added and some trees will be changed around. Elf-A, Raptor, Lupine and Feline were identified as good candidates for improvement.
Please remember that I cannot change anything hard coded, at least on my own. I’m dying to hear your thoughts and suggestions.