I haven’t had a chance to fully figure out my beginning game strategy with the introduction of child zombies, but here’s a couple of thoughts.
They’re an interesting beginning game challenge for sure. They tend to spawn in mini-hoards (lol @ the playground / park and library spawning), they’re almost as fast as the player, they’re difficult to hit and they cause remorse when killed. Finally a use for the cold-blooded trait?
They place more (unwanted?) emphasis on early game melee combat (assuming your don’t want to blow them away with firearms so early, attracting attention before you can reap your starting supplies). This makes bandages, first aid kits and clothing a bigger early game priority. Compounded with the new body temperature mechanics, this makes juggling your early looting sprees a lot different, and challenging, than before.
On top of causing noise and attracting grown up zombies, these guys are an interesting pain in the ass.
Again, I’ve only been able to play about an hour of the new release, so my strategy is hypothetical for now.
I’m feeling like instead of widely roaming the town, I might now need to immediately focus on military rucksack / backpack and warm clothing, replacement clothing + extra t-shirts and scissors for bandages, then get a couple of molotov cocktails ready for these bastards. Also, finding a vehicle to outrun the resultant hoards is more of a priority than before.
I never really used mollies or clothing before. It’s a new dynamic to me.
Anyone else have any thoughts or strategies for dealing with these changes?