Alright, I have one complaint thus far, and I resolved it in my own build.
Your ‘build a base’ dialogue option for followers makes it so ‘k’ is no longer ‘bye’ when they’re followers.
To resolve this, simply move the option in npctalk.cpp below ‘bye’ and it’ll remain consistent.
It’s just fairly annoying when I’m telling my NPC friends to screw off by accident because the build a base dialogue shuffled the keys around.
I’ll continue testing in a normal playthrough and will note any bugs I come across.
Edit:
Anyway, I’m sure many are eager to test, here’s an x64 windows tiles build:
this is now in the main game, download removed because there’s no need for it!
As a side-note, no crashes so far on my end, so it def feels stable!
Updated!