I’ll try to explain my situation first.
I’m working on a mod which will add 4 new mutation trees: Crab, Rabbit, Snake and Chameleon. Actually, it is almost ready. Dreams, mutagens, recipes in different lab journals, item spawns, categories and mutations themselves are basically done and mostly balanced, as well is crossing thresholds. However, I’ve run into some problems with Snake and Chameleon. Because my aim is to make them stealthy in some degree, I tried giving them Crafty mutation from the Mouse category, which reduces the mobs’ spotting range. The problem is that I can’t prevent Snake and Chameleon from getting Little/Tiny mutations. Trying to remove prerequirements from Crafty doesn’t fix the issue, because mods can’t override core json files (i.e. you can add things just fine, but you can’t remove them). So what I now need to do is to jsonize the damn Crafty’s effect and make a Pull Request to have it integrated into the game, or have it jsonized by someone else.
How do I jsonize it? More jsonized stuff would allow me to make a much better mod. I need the Crafty’s effect the most, but other things would also be great (skill increase, speed/movement speed, or even fake items like some bionics use to allow ranged attacks). I have VERY little coding experience (only few scripts in python), and I feel I may no to be up to the task.