The talk of strength and intelligence just reminded me of my character! I wanted a character who was thematic with his class/job, which was a lumberjack. While it isn’t strictly true, I imagined his large head is mostly skull, and tiny brain, but his muscles were rather large. So he started with 12 strength and 7 or 6 intelligence. Because of one of the mods that lets stats increase he now has 15 strength (11.2 melee damage bonus) and 13 intelligence (read times 75%). Seriously, the apocalypse was actually really useful for him. One day he thought: “hmmm, with me knew brain, perhaps I can become even more powerful than the regular human?” So he made some tainted tornado, which didn’t work and only made him VERY sick. “How about I learn a bit more before I do that again?” It’s funny how he used to have a debuff on his reading skill, but because of three libraries found right next to his house his brain got bigger super fast. Despite being someone who cut down trees for a living, he always wondered what it was like to be one, and thus he still wishes to become a mutant some day. He also still can’t figure out to install his many bionics yet since the game seems to be glitching, permanently saying to wait 0 minutes to work : P Also, due to his insanely high tailoring skill and lots of luck, it is very rare that any weaker enemies can actually hurt him without a horde. Doesn’t mean it’s so good I’m too safe or anything. I always love starting as a lumberjack since the wood axe is a great weapon and you start with it. Well that was long.