Autosave NEVER saves everything. It’s not in the code. Someone may want to look at that. I don’t know if it’s a design compromise or someone simply overlooked it (hard to believe someone would write it to call save() without knowing what save() does exactly), but autosave() only calls save() and not save_maps(). Compromise or not, it should probably be changed since tons of people are getting all pissy about their autosaves getting “corrupted” because they’re not full saves.