See, last I checked, it’s typically important that you allow the burst of your automatic weapon to finish BEFORE you turn and face whoever is standing beside or behind you. The NPC’s apparently haven’t made this distinction, and the zombear that I was hiding behind him to shield myself from became the least of my worries as the majority of an Uzi’s clip emptied directly into my cranial cavity. It ended about as well as you’d expect.
I’m going to assume that this is the result of the targeting system assuming that, because it is both in the process of firing with nothing to shoot at and that the entity is aware of the player, that the two are directly related and auto-corrects itself, thereby designating YOU the target instead of the area that the last target was in. The result: if the first bullet in a burst kills whatever they were shooting, anything else in range instantly becomes the next target, regardless of its relationship with them. While this could result in some hilarious loyalty cascading in a room full of NPC’s, it is a bug nonetheless. Although a somewhat amusing one to picture.
“DIEBEARDIE okay lets resume traaad…ing. Oh. Uh…”
At least he got something of a profit out of our exchange. Just a bit.