NOTHING to see here!

So i smoked some Kryptochronicunilight and found the black hole void.

I love how your screen shot shows the forums in the background. As for the big pile of nothing, I can only surmise that that is where the NPC’s get their none’s.

Also, are you aware that you can change your view port size through the options so your play screen can be quite bigger if you wanted?

aaaah nooo! what version is that? (the one on the title screen, the one in the window bar is wrong)

Those “patches of nothing” errors are elusive. Every time I think they’re gone in the newest version they pop up again.

[quote=“deadmerits, post:2, topic:2962”]I love how your screen shot shows the forums in the background. As for the big pile of nothing, I can only surmise that that is where the NPC’s get their none’s.

Also, are you aware that you can change your view port size through the options so your play screen can be quite bigger if you wanted?[/quote]

Rofl! Havn’t had the none bug yet,
but maybe if i had gone swimming in the void, i would get a inventory full of them.

Just learned that the port size can be changed like 30 mins ago,
was getting pretty sick of chasing down animals to within a few feet before seeing them.

Just latest stable one(7.1). don’t know how to get the trunk version yet.

The experimental builds are on the right of the main site.

http://en.cataclysmdda.com/

At http://en.cataclysmdda.com/ on the right side of the screen is a list. Under Experimental Builds is a list of pre-compiled zips.

Personally I use the experimental build Windows(SDL): Download Link
This links to the last successful build zip file. I believe this version uses tiles as default, so if you want ASCII you’ll have to change the option.

The experimental builds are on the right of the main site.

http://en.cataclysmdda.com/[/quote]

At http://en.cataclysmdda.com/ on the right side of the screen is a list. Under Experimental Builds is a list of pre-compiled zips.

Personally I use the experimental build Windows(SDL): Download Link
This links to the last successful build zip file. I believe this version uses tiles as default, so if you want ASCII you’ll have to change the option.[/quote]

Awesome thanks. This is legit, being part of a game that changes daily.

Matter of fact, been wanting to work on my C++, this would be a perfect excuse.

It’s not daily anymore if I recall. I believe it updates every time there is an update to the git hub file, so it could be multiple times a day.

Ok good, pretty sure that has been fixed since then.

With any luck, yeah. Freaking all of us out here. :stuck_out_tongue: