For a mod I’m working I need help implimenting a new ammo type. I wasn’t sure how to start on this or even how to.
Check out the jsons in your game data\json\items\ammo folder, and you can use them as a reference.
Then you probably want them to spawn in the world. You can use data\json\itemgroups files as a reference.
data\json\recipes\ammo for reference recipes
The way I typically add content, is I find what’s similar already in the game files and copy those into my mod folder, then adapt it to what I want it to be.
I did try an approach like that, it is possible I messed something up though, thanks for the advice!