[quote=“KA101, post:89, topic:8589”]And here I was going to have the monks be particularly good at ferreting out dangerous PCs in conversation (who needs the full Voight-Kampff test anyway?) with speech/lying checked as needed.
shrug
Folks go around insisting that Cannibal and Psychopath are must-take if you use random NPCs, and that needs reined in. You take a trait that lets you ignore the consequences of your actions, that will itself have consequences.
And monks, by definition, are not the Buddha. For all we know these folks could simply have been former Adepts who got together to keep the styles going. Demanding strict Buddhist adherence is not going to make me any more likely to install it: I’m fond of “the Master is never what the student expects”, personally.[/quote]
I can see why people would take Psychopath with random NPCs enabled if they’re the “assume everyone’s hostile and shoot first” kind of player, but why Cannibal? (And now I’m wondering what options and limitations there will be for characters who are Cannibals but not Psychopaths, and who follow the logical path and eat people they had justification to kill anyway, but who don’t hunt innocents for dinner.)
Admittedly, if I were to turn random NPCs back on, it’d be for things like trading and quest opportunities, and shooting them on sight would really get in the way of that.
Also, I imagine if people are actually using Psychopath, that’ll leave a trail in terms of actions. If they’re using it to kill innocent people, that provides room for judgment on the basis of their actions. If they’re mostly using it to shrug when granting zombie children their eternal rest, it may not be so obvious–and in that case they aren’t quite getting their two points’ worth anyway.
…Semi-related. Trait idea: Hardened. A less extreme, 1-point “Psychopath Lite.” The character still takes penalties for actions that hurt other people without justification, like cold-blooded murder, but they have an easier time with other things, like killing zombie children or eating human meat (they’ll still take the normal murder penalties if they’re killing innocents, but the problem is the murdering and not the taboo around consumption of human meat per se–so they don’t have a moral problem with eating a found body, or blank body meat, or someone they killed in self-defense, for instance).