I found it a minor annoyance that while most menus quit on escape, there are a few who do not:
Running windows Cataclysm DDA Version 0.2.
there is an option to quit it. as do most menus.
I know. I just found it a minor usability issue.
it is? i think the no ESC for grabbing items is more annoying.
Yeah, that also is annoying. This was just the one I found. I’ll update the topic.
Yeah, it confused me at first too. I try to pick up something, I can’t exit the menu with escape, you just have to make sure nothing is selected and hit “enter”.
I have this small usability boner, so I facedesked a little bit when I realized what was up.
Press the space bar.
That does nothing in the “^” and cheat menu. And it is a bit counter-intuitive in the case of the pickup menu.
I wasn’t implying that it doesn’t need fixing, because it certainly does. Anyway, I think theDarklingWolf mentioned this in the release thread. There’s were I learned about the space bar alternative, as he also mentioned that.
Sorry pressed a wrong button, wanted to edit, not quote. (Deleted the post).
Edit, and thanks for the info. I didn’t know that. (Even as it is counter-intuitive. I’m wondering where which other places the spacebar works).
For the wait menu, not being able to use a generic exit key but instead using ‘7’ which is right next to ‘6’ (wait 6 hours?) is rather problematic. 'e’xamine menu too is weird, sometimes I get stuck because I don’t realize the menu is open.